Sprint: Difference between revisions

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'''Sprint''' is a hidden [[Skills and Powers|skill]] in the [[Tactics]] skill tree that all player characters start out with, along with [[Make Camp]]. This adds the ability to start [[sprinting]], with a cooldown of 100. [[Sprinting]] lasts for 10 turns. If a creature starts out being unable to sprint, purchasing the base [[Tactics]] skill tree (which includes [[Hurdle]]) will also come with the ability to '''sprint'''.
'''Sprint''' is a hidden [[Skills and Powers|skill]] in the [[Tactics]] skill tree that all player characters start with, along with [[Make Camp]].


[[Conatus]] and [[Longstrider]] increases the sprint duration by 10 each. These skills can stack.
'''Sprint''' adds the ability to start [[sprinting]], with a cooldown of 100. While sprinting, a character's [[movement speed]] is doubled, and this effect lasts for 10 turns by default.


Sprinting cannot be done if the creature is frozen solid or on the world map.
== Mechanics ==
Most physical actions that a character can take, such as performing a melee attack against another creature, will cancel the sprint effect immediately. Moving through a sizeable body of liquid or suffering from other movement effects, such as becoming [[stuck]], will also terminate sprinting. Reloading or firing a missile weapon will not cancel sprinting.
 
'''Sprint''' cannot be used if the creature is frozen solid or on the world map.
 
=== Penalties ===
* While sprinting, a creature suffers a '''-5{{DV}}''' penalty to [[DV]].
* Any melee attacks will suffer from a -10 to-hit penalty, and will also immediately cancel the sprint.{{Code Reference|namespace=XRL.World.Effects|class=Running}}
* Firing any kind of missile weapon suffers from a random aim variance penalty (a random amount between -23° and 23°).{{Code Reference|class=MissileWeapon}}
 
== Skill Interactions ==
* [[Conatus]] and [[Longstrider]] increase the sprint duration by 10 each. These skills can stack.
* [[Hurdle]] removes the DV penalty associated with sprinting.
* [[Sling and Run]] removes the accuracy penalty for firing any missile weapon while sprinting (not just pistols).
 
== Additional Notes ==
Creatures that lack the '''Sprint''' skill can obtain it by purchasing the base [[Tactics]] skill tree (which includes [[Hurdle]]). Purchasing the base Tactics skill will also grant the '''Sprint''' skill and the ability to start sprinting.
 
If {{favilink|rocket skates}} are equipped, the "Sprint" ability changes into "Power Skate", and grants the effect [[power skating]] instead.
 
{{references|2.0.201.55}}


If {{favilink|rocket skates}} are equipped, "Sprint" changes into "Power Skate", and grants the effect [[power skating]] instead.
{{Skills and Powers Navbox}}
{{Skills and Powers Navbox}}