8,290
edits
mNo edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
| cd=100 | | cd=100 | ||
| id=Tactics_Run | | id=Tactics_Run | ||
}} | }}{{tocright}} | ||
'''Sprint''' is a hidden [[Skills and Powers|skill]] in the [[Tactics]] skill tree that all player characters start | '''Sprint''' is a hidden [[Skills and Powers|skill]] in the [[Tactics]] skill tree that all player characters start with, along with [[Make Camp]]. | ||
[[ | '''Sprint''' adds the ability to start [[sprinting]], with a cooldown of 100. While sprinting, a character's [[movement speed]] is doubled, and this effect lasts for 10 turns by default. | ||
== Mechanics == | |||
Most physical actions that a character can take, such as performing a melee attack against another creature, will cancel the sprint effect immediately. Moving through a sizeable body of liquid or suffering from other movement effects, such as becoming [[stuck]], will also terminate sprinting. Reloading or firing a missile weapon will not cancel sprinting. | |||
'''Sprint''' cannot be used if the creature is frozen solid or on the world map. | |||
=== Penalties === | |||
* While sprinting, a creature suffers a '''-5{{DV}}''' penalty to [[DV]]. | |||
* Any melee attacks will suffer from a -10 to-hit penalty, and will also immediately cancel the sprint.{{Code Reference|namespace=XRL.World.Effects|class=Running}} | |||
* Firing any kind of missile weapon suffers from a random aim variance penalty (a random amount between -23° and 23°).{{Code Reference|class=MissileWeapon}} | |||
== Skill Interactions == | |||
* [[Conatus]] and [[Longstrider]] increase the sprint duration by 10 each. These skills can stack. | |||
* [[Hurdle]] removes the DV penalty associated with sprinting. | |||
* [[Sling and Run]] removes the accuracy penalty for firing any missile weapon while sprinting (not just pistols). | |||
== Additional Notes == | |||
Creatures that lack the '''Sprint''' skill can obtain it by purchasing the base [[Tactics]] skill tree (which includes [[Hurdle]]). Purchasing the base Tactics skill will also grant the '''Sprint''' skill and the ability to start sprinting. | |||
If {{favilink|rocket skates}} are equipped, the "Sprint" ability changes into "Power Skate", and grants the effect [[power skating]] instead. | |||
{{references|2.0.201.55}} | |||
{{Skills and Powers Navbox}} | {{Skills and Powers Navbox}} |