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'''Sprint''' is a hidden [[Skills and Powers|skill]] in the [[Tactics]] skill tree that all player characters start with, along with [[Make Camp]]. | '''Sprint''' is a hidden [[Skills and Powers|skill]] in the [[Tactics]] skill tree that all player characters start with, along with [[Make Camp]]. | ||
'''Sprint''' adds the ability to start [[sprinting]], with a cooldown of 100. While sprinting, a character's [[movement speed]] is doubled, and this effect lasts for 10 turns by default. | '''Sprint''' adds the ability to start [[sprinting]], with a cooldown of 100. While sprinting, a character's [[movement speed]] is doubled, and this effect lasts for 10 turns by default.{{Code Reference|namespace=XRL.World.Effects|class=Running}} | ||
== Mechanics == | == Mechanics == | ||
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=== Penalties === | === Penalties === | ||
* While sprinting, a creature suffers a '''-5{{DV}}''' penalty to [[DV]]. | * While sprinting, a creature suffers a '''-5{{DV}}''' penalty to [[DV]]. | ||
* Any melee attacks will suffer from a -10 to-hit penalty, and will also immediately cancel the sprint. | * Any melee attacks made by the sprinter will suffer from a '''-10''' [[Melee_combat#Hit_Roll|to-hit]] penalty, and will also immediately cancel the sprint.<ref name="Running" /> | ||
* Firing any kind of missile weapon suffers from a random aim variance penalty (a random amount between -23° and 23°).{{Code Reference|class=MissileWeapon}} | * Firing any kind of missile weapon suffers from a random [[aim variance]] penalty (a random amount between -23° and 23°).{{Code Reference|class=MissileWeapon}} | ||
== Skill Interactions == | == Skill Interactions == |