Sprint: Difference between revisions

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'''Sprint''' is a hidden [[Skills and Powers|skill]] in the [[Tactics]] skill tree that all player characters start with, along with [[Make Camp]].
'''Sprint''' is a hidden [[skill]] in the [[Tactics]] skill tree that all player characters start with, along with [[Make Camp]].


'''Sprint''' adds the ability to start [[sprinting]], with a cooldown of 100. While sprinting, a character's [[movement speed]] is doubled, and this effect lasts for 10 turns by default.{{Code Reference|name=Running|namespace=XRL.World.Effects|class=Running}}
'''Sprint''' adds the ability to start [[sprinting]], with a cooldown of 100. While sprinting, a character's [[movement speed]] is doubled, and this effect lasts for 10 turns by default.{{Code Reference|name=Running|namespace=XRL.World.Effects|class=Running}}
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== Skill Interactions ==
== Skill Interactions ==
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* [[Conatus]] and [[Longstrider]] increase the sprint duration by 10 each. These skills can stack.
* [[Conatus]] and [[Longstrider]] increase the sprint duration by 10 each. These skills can stack.
* [[Hurdle]] removes the DV penalty associated with sprinting.
* [[Hurdle]] removes the DV penalty associated with sprinting.
* [[Sling and Run]] removes the accuracy penalty for firing any missile weapon while sprinting (not just pistols).
* [[Sling and Run]] removes the accuracy penalty for firing pistols while sprinting.
 
== Item Interactions ==
* Wearing {{favilink|bounding boots}} for at least 100 turns grants the [[springing]] effect, which increases the movement speed boost while sprinting to 3x.
* Equipping {{favilink|rocket skates}} changes the {{name}} ability to Power Skate, which grants [[power skating]] instead.
* Wearing a fully [[boot sequence|booted]] {{favilink|Kah's loop}} removes the penalties listed above, and allows the wearer to keep sprinting after performing an action that would normally cancel it.
 
== Mutation Interactions ==
* {{favilink|Triple-jointed}} gives a mutation-level-based chance to activate {{name}} without putting the ability on cooldown.
* {{favilink|Two-hearted}} increases the sprint duration by a mutation-level-based percentage.
* {{favilink|Wings}} increase the sprint speed by a mutation-level-based percentage.


== Additional Notes ==
== Additional Notes ==
Creatures that lack the '''Sprint''' skill can obtain it by purchasing the base [[Tactics]] skill tree (which includes [[Hurdle]]). Purchasing the base Tactics skill will also grant the '''Sprint''' skill and the ability to start sprinting.
Creatures that lack the '''Sprint''' skill can obtain it by purchasing the base [[Tactics]] skill tree (which includes [[Hurdle]]). Purchasing the base Tactics skill will also grant the '''Sprint''' skill and the ability to start sprinting.
If {{favilink|rocket skates}} are equipped, the "Sprint" ability changes into "Power Skate", and grants the effect [[power skating]] instead.


== Ability Cooldown ==
== Ability Cooldown ==
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{{references|2.0.201.55}}
{{references|2.0.201.55}}


{{Skills and Powers Navbox}}
{{Skills Navbox}}
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