Staff: Difference between revisions

35 bytes added ,  13:20, 26 October 2021
Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 16: Line 16:
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no}}
| inheritingfrom = BaseCudgel
| inheritingfrom = BaseCudgel
| dynamictable = {{Dynamic object|MeleeWeapons|Staff}}
| dynamictable = {{Dynamic object|MeleeWeapons|Staff}} </br>{{Dynamic object|Items|Staff}}
| supportedmods = CudgelMods,WeaponMods,CommonMods
| supportedmods = CudgelMods,WeaponMods,CommonMods
| desc = A sturdy staff of brinestalk.
| desc = A sturdy staff of brinestalk.
Line 23: Line 23:
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
| categories = Cudgels
| categories = Cudgels
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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