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{{ | {{DisambigMsg|the Pistol skill|the Bow and Rifle skill|Steady Hands}} | ||
{{Skill | {{Skill | ||
| class=Pistol | | class=Pistol | ||
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| id=Pistol_SteadyHands | | id=Pistol_SteadyHands | ||
}} | }} | ||
'''Steady Hand''' is a skill in the [[Pistol]] skill tree. It is automatically unlocked for the player upon purchasing the parent node of the [[Pistol]] skill tree. | |||
After unlocking this skill, the player's [[Missile_weapon_combat#Aim_Variance|aim variance]] is reduced by 2° when firing [[:Category:Pistols|pistols]]. This is equivalent to the missile weapon aim variance bonus that would normally be achieved if the player's [[Agility]] were 4 points higher.{{Code Reference|class=MissileWeapon|method=FireEvent|name=MissileWeaponFireEvent}} | |||
{{Factions that teach the skill}} | |||
{{Creatures with the skill}} | |||
{{References|2.0.201.114}} | |||
{{Skills Navbox}} |