Stiltgrounds: Difference between revisions

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The Stiltgrounds are what is considered the outskirts of the [[Six Day Stilt]]. The player enters the entrance in the Stiltgrounds first, despite it not being the real center. Inside the Stiltgrounds contain several tents of randomized merchants, a camp of mechanimist converts with their priest, or a band of pariahs.  
The {{name}} are an eight-zone area that comprises the outskirts of the {{favilink|six day stilt}} proper. Among the patches of {{favilink|fractus}} which fill the area are the camps of the pilgrims and Mechanimist converts (usually with a {{favilink|mechanimist preacher}} spouting sermons to them) visiting the Stilt as well as the tents and animal pens of merchants hawking their wares to those who have made a pilgrimage to the holy site. In the entrance to the {{name}} (the middle south zone), one can also find {{favilink|Wardens Esther}}, the [[:Category:Fellowship of Wardens (faction)|warden]] protecting the {{name}}, {{favilink|Tszappur}}, a priest who will exchange [[secret|secrets]] related to [[Resheph]] for [[experience]], and {{favilink|lulihart}}, a pariah who grants the player [[Petals on the Wind]], the first of the {{favilink|Bey Lah}}-related side quests.
 
In the southeastern corner of the {{name}}, there is guaranteed to appear at least one {{favilink|apothecary}}, {{favilink|ichor merchant}}, and {{favilink|kipper}}.<ref><code>PopulationTables.xml</code></ref> This is particularly useful for players looking for supplies to cure a [[fungal infections|fungal infection]].
 
Travelling to the {{name}} is the final step in the [[O Glorious Shekhinah!]] quest.


The local recipe is [[Hot and Spiny]].
The local recipe is [[Hot and Spiny]].
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