Stinger (Poisoning Venom): Difference between revisions

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{{Opinion}}
{{Opinion}}
=== Advantages ===
=== Advantages ===
* Grants a chance for a "free" attack each round in melee, assuming that the stinger is off cooldown, and further poison damage beyond that
* Grants a chance for a "free" attack each round in melee, assuming that the stinger is off cooldown, and further poison damage beyond that.
* Poison does damage over time, halts natural healing, and halves the effectiveness of applied healing
* Poison does damage over time, halts natural healing, and halves the effectiveness of applied healing.
* Synergizes extremely well with builds focused on making multiple attacks per round
* Synergizes extremely well with builds focused on making multiple attacks per round.
* Grants bonus reputation with arachnids, though not enough to make them neutral by default
* Grants bonus reputation with arachnids, though not enough to make them neutral by default.
=== Disadvantages ===
=== Disadvantages ===
* High cost on character creation
* High cost on character creation.
* Unlike the other two stinger types, has no defensive utility
* Unlike the other two stinger types, has no defensive utility.
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{{Mutation Navbox}}
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