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{{Mutation | {{Mutation | ||
| title = {{PAGENAME}} | | title = {{PAGENAME}} | ||
| image = | | image = {{mutation page image}} | ||
| type = Mental | | type = Mental | ||
| cost = 4 | | cost = 4 | ||
| id = StunningForce | | id = StunningForce | ||
| | | startingmutation = yes | ||
| gameversion = 2.0.206.63 | |||
| desc = You invoke a concussive force in a nearby area, throwing enemies backward and stunning them. | | desc = You invoke a concussive force in a nearby area, throwing enemies backward and stunning them. | ||
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{{Name}} is a [[Mutations#Mental Mutations|mental mutation]] that allows the player to remotely create a shockwave in a nearby area, stunning and dealing damage to anything caught within. | {{Name}} is a [[Mutations#Mental Mutations|mental mutation]] that allows the player to remotely create a shockwave in a nearby area, stunning and dealing damage to anything caught within. | ||
This mutation grants the "Stunning Force", activated ability, which when used, will fire a projectile at a selected tile within 8 tiles of the player, creating a shockwave with an area of 7x7 tiles. This projectile is not perfectly accurate and can deviate from | This mutation grants the "Stunning Force", activated ability, which when used, will fire a projectile at a selected tile within 8 tiles of the player, creating a shockwave with an area of 7x7 tiles. This projectile is not perfectly accurate and can deviate from its target slightly. Additionally, while it can only be fired at a visible tile, it ignores walls and other obstacles and can travel through them so long as the player can see tiles on the other side. | ||
The shockwave itself deals mutation level based concussion damage to anything caught within it | The shockwave itself deals mutation level based concussion damage to anything caught within its radius, save for the creature that cast it. This damage can be dealt up to 3 times per target and ignores {{AV}}[[AV]]. The shockwave will also push creatures and other objects away from its center, with mutation level and weight being factors in how far an object gets pushed; heavier objects will be pushed less, while a higher mutation level will cause objects to be pushed further. Finally, creatures caught inside will be [[stunned]] for 3 turns, during which time they are unable to perform any actions and have their {{DV}}[[DV]] set to 0.{{Code Reference|namespace=XRL.World.Effects|class=Stun}} While stunned, a creature has a chance each turn to make a [[Toughness]] [[save]] to end the stun early. | ||
== Formulas == | == Formulas == | ||
The following formulas are used to determine damage increment (rounded down) and stun save difficulty based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=StunningForce}} | The following formulas are used to determine damage increment (rounded down) and stun save difficulty based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=StunningForce}} | ||
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|} | |} | ||
</div> | |||
</div> | </div> | ||
== Ability Cooldown == | |||
{{willpower cooldown table | 50 }} | |||
== Advantages & Disadvantages == | == Advantages & Disadvantages == | ||
{{Opinion}} | {{Opinion}} | ||
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* Deals decent AOE damage | * Deals decent AOE damage | ||
* Stuns opponents, allowing the player to make free attacks or close the gap | * Stuns opponents, allowing the player to make free attacks or close the gap | ||
* Can travel through walls so long as the player can see the other side; thus synergizes with | * Can travel through walls so long as the player can see the other side; thus synergizes with {{favilink|Clairvoyance}} | ||
===Disadvantages=== | ===Disadvantages=== | ||
* High cost on character creation | * High cost on character creation | ||
* Short range that cannot be improved | * Short range that cannot be improved | ||
* The effect of pushing creatures can make it difficult to follow up on the stun effect if they get pushed away from the player | * The effect of pushing creatures can make it difficult to follow up on the stun effect if they get pushed away from the player | ||
== | |||
==Creatures with Stunning Force== | |||
{{Creatures with the mutation|Stunning Force}} | |||
{{References|2.0.201.87}} | |||
{{Mutation Navbox}} | {{Mutation Navbox}} |