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* From the cybernetics of the target, if those cybernetics are capable of generating energy. | * From the cybernetics of the target, if those cybernetics are capable of generating energy. | ||
Each hit with the {{name}} draws {{dice tooltip|10d100}} energy from the target<ref><code>ObjectBlueprints.xml</code></ref> and, if there is enough room, stores that energy into the energy cell that is slotted into the {{name}}. The hit does not need to penetrate for this effect to succeed. | Each hit with the {{name}} draws {{dice tooltip|10d100}} energy from the target<ref><code>ObjectBlueprints.xml</code></ref> and, if there is enough room, stores that energy into the energy cell that is slotted into the {{name}}. The hit does not need to penetrate for this effect to succeed. Only a single target will be syphoned from for each hit (either the creature or ''one'' of its items). | ||
The {{name}} does not itself consume any energy to function - it only steals energy from targets. | The {{name}} does not itself consume any energy to function - it only steals energy from targets. |