Template:Bey lah map (experimental): Difference between revisions

Created my "more experimental" version of the bey lah imagemap, also using my Imagemap Utility. This one better shows off the strengths of the Qud Imagemap Utility, specifically in making the complex polygons used as links on the brinestalk walls. Whether one actually wants to make links on those "less important" parts of the village is up for discussion, but they were a good example of how QIU *can* do that.
(Created my "more experimental" version of the bey lah imagemap, also using my Imagemap Utility. This one better shows off the strengths of the Qud Imagemap Utility, specifically in making the complex polygons used as links on the brinestalk walls. Whether one actually wants to make links on those "less important" parts of the village is up for discussion, but they were a good example of how QIU *can* do that.)
(No difference)
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