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m (support * argument for quantity) |
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<noinclude>{{#cargo_declare:_table=Inventory|Item=String|Quantity= | <noinclude>{{#cargo_declare:_table=Inventory|Item=String|ItemID=String|Population=String|Quantity=String|Equipped=Boolean|Chance=Integer|JoinKey=String}}[[Category:Cargo Store Templates]]</noinclude><includeonly>{{#cargo_store:_table=Inventory | ||
<includeonly>{{#cargo_store:_table=Inventory|Item={{{1|}}}|Quantity={{{2|1}}}|Equipped={{{3| | |Item={{#ifeq:{{{5|no}}}|yes||{{ID to page|{{{1|}}}}}}} | ||
|ItemID={{#ifeq:{{{5|no}}}|yes||{{{1|}}}}} | |||
|Population={{#ifeq:{{{5|no}}}|yes|{{{1|}}}|}} | |||
|Quantity={{{2|1}}} | |||
|Equipped={{{3|no}}} | |||
|Chance={{{4|100}}} | |||
|JoinKey={{FULLPAGENAME}}}}<!-- | |||
CONTENT START | |||
-->{{#invoke:Inventory| main |{{{1|}}}|{{{2|1}}}|{{{3|no}}}|{{{4|100}}}|{{{5|no}}}}}</includeonly><noinclude> | |||
Template for inventory items that a Character is carrying. Meant for use in the <code>Character</code> template. | |||
{| class="wikitable" | {| class="wikitable" | ||
! 1st argument | ! 1st argument | ||
| item name. use string, it will | | item name. use string, it will turn it into a link using [[Template:favilink]]. | ||
|- | |- | ||
! 2nd argument | ! 2nd argument | ||
| quantity. defaults to 1 | | quantity. defaults to 1. Can be set to '*' in combination with 5th argument set to 'yes' to represent a complex population that might return various items. | ||
|- | |- | ||
! 3rd | ! 3rd argument | ||
| | | is the item equipped? Enter <code>yes</code> here to indicate that the item is equipped (used for Cargo storage). | ||
|}</noinclude> | |- | ||
! 4th argument | |||
| percent chance that the item will be in the character's inventory. 100 by default. | |||
|- | |||
! 5th argument | |||
| 'yes' if this is a population table name. 'no' if this is a normal object ID. | |||
|} | |||
===Examples=== | |||
<code><nowiki>{{inventory|hypertractor}}</nowiki></code> | |||
Character is carrying 1 hypertractor that is not equipped. | |||
<code><nowiki>{{inventory|ulnar stimulators|2}}</nowiki></code> | |||
Character is carrying 2 ulnar stimulators that are not equipped. | |||
<code><nowiki>{{inventory|laser pistol|2|yes}}</nowiki></code> | |||
Character is carrying 2 laser pistols that are both equipped. | |||
<code><nowiki>{{inventory|electrobow|1|no|20}}</nowiki></code> | |||
Character has a 20% chance to be carrying 1 electrobow, which is not equipped. | |||
</noinclude> |