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(add section that gives names to all the variations, add additional id aliases to id) |
m (Update documentation) |
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|Fluidity = Integer | |Fluidity = Integer | ||
|Cleansing = Integer | |Cleansing = Integer | ||
|DamageTypes = String | |||
|Joinkey = String | |Joinkey = String | ||
|ObjectID = String | |ObjectID = String | ||
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|Image={{{image|}}} | |Image={{{image|}}} | ||
|Commerce={{{value|0}}} | |Commerce={{{value|0}}} | ||
|Weight={{{weight|0}}} | |Weight={{{weight|0.25}}} | ||
|ParentObject=Liquid | |ParentObject=Liquid | ||
|DisplayChar={{qud char|{{{renderstr|&y}}}|≈}} | |DisplayChar={{qud char|{{{renderstr|&y}}}|≈}} | ||
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|Cleansing = {{{cleansing|}}} | |Cleansing = {{{cleansing|}}} | ||
|LiquidID = {{{liquidid|}}} | |LiquidID = {{{liquidid|}}} | ||
|DamageTypes = {{{damagetypes|}}} | |||
|Joinkey = {{FULLPAGENAME}} | |Joinkey = {{FULLPAGENAME}} | ||
|ObjectID={{{id|}}} | |ObjectID={{{id|}}} | ||
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|rows = | |rows = | ||
<th style="text-align:left" colspan="2"> When on/in other objects/liquids:</th> | <th style="text-align:left" colspan="2"> When on/in other objects/liquids:</th> | ||
<tr><td style="text-align:left;padding:0em 2em 0.5em 2em;" colspan="2">{{{adjective}}} {{qud shader|y|liquid}}</br>{{{ | <tr><td style="text-align:left;padding:0em 2em 0.5em 2em;" colspan="2">{{{adjective}}} {{qud shader|y|liquid}}</br>{{{smeared}}} {{qud shader|y|object}}</br>{{{stained}}} {{qud shader|y|object}}</td></tr> | ||
{{#if:{{{flame|}}}|{{infobox row|Starts Flaming at|{{{flame}}}}} }} | {{#if:{{{flame|}}}|{{infobox row|Starts Flaming at|{{{flame}}}°}} }} | ||
{{infobox row|Vaporizes at|{{{vapor|100}}} | {{infobox row|Vaporizes at|{{{vapor|100}}}°{{#if: {{{vaporobject|}}}|, into [[{{{vaporobject|Steam}}}]]}} }} | ||
{{infobox row|Base temperature|{{{temperature|25}}} | {{infobox row|Base temperature|{{{temperature|25}}}°}} | ||
{{#if: {{{damagetypes|}}} | {{infobox row|[[Damage Type]]|{{{damagetypes}}} }} }} | |||
{{#if: {{{cookeffect|}}}|{{Infobox row|Cooking Effect|{{consecutive templates|{{{cookeffect}}}|,|, |||CookEffect ID to page}} }} }} | {{#if: {{{cookeffect|}}}|{{Infobox row|Cooking Effect|{{consecutive templates|{{{cookeffect}}}|,|, |||CookEffect ID to page}} }} }} | ||
{{#if: {{{value|}}}|{{infobox row|Value per dram|{{{value}}} }} }} | {{#if: {{{value|}}}|{{infobox row|Value per dram|{{{value}}} }} }} | ||
{{infobox row|Weight per dram|{{{weight|0}}}{{Pounds}} }} | {{infobox row|Weight per dram|{{{weight|0.25}}}{{Pounds}} }} | ||
{{#if: {{{evaporativity|}}}|{{infobox row|Evaporativity|{{{evaporativity}}} }} }} | {{#if: {{{evaporativity|}}}|{{infobox row|Evaporativity|{{{evaporativity}}} }} }} | ||
{{#if: {{{fluidity|}}}|{{infobox row|Fluidity|{{{fluidity}}} }} }} | {{#if: {{{fluidity|}}}|{{infobox row|Fluidity|{{{fluidity}}} }} }} | ||
{{#if: {{{cleansing|}}}|{{infobox row|Cleaning factor|{{{cleansing}}}}}}} | {{#if: {{{cleansing|}}}|{{infobox row|Cleaning factor|{{{cleansing}}}}}}} | ||
{{infobox row| | {{infobox row|Prompt to wade through?|{{{dangeroustotouch|no}}} }} | ||
{{infobox row| | {{infobox row|Prompt to drink?|{{{dangeroustodrink|no}}} }} | ||
{{infobox row|ID|{{{id|}}}{{#varexists:idaliases|, {{#var:idaliases}} }} | {{infobox row|ID|{{{id|}}}{{#varexists:idaliases|, {{#var:idaliases}} }}}} | ||
{{infobox row|Liquid ID|{{{liquidid|}}} }} | {{infobox row|Liquid ID|{{{liquidid|}}} }} | ||
}}[[Category:Liquids]]</includeonly><noinclude><!-- | }}[[Category:Liquids]]</includeonly><noinclude><!-- | ||
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|the cooling multiplier. This affects the temperature of something after pouring this liquid on it. | |the cooling multiplier. This affects the temperature of something after pouring this liquid on it. | ||
|Float | |Float | ||
|- | |||
|damagetypes | |||
|the types of damage caused by this liquid through drinking or physical contact | |||
|String (<nowiki></br></nowiki> delimited) | |||
|- | |- | ||
|cookeffect | |cookeffect | ||
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| value per dram | | value per dram | ||
| Float | | Float | ||
| | |}</noinclude> | ||