Temporal Fugue: Difference between revisions

20 bytes added ,  07:20, 16 April 2022
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The copies will last until they are killed, or for a number of rounds as determined by mutation level before simply disappearing. They will not leave behind any of the items they were created with upon dying or disappearing, and any of these items that are somehow removed from their inventory will disappear along with them. They will leave behind any items they acquired after their creation, however.
The copies will last until they are killed, or for a number of rounds as determined by mutation level before simply disappearing. They will not leave behind any of the items they were created with upon dying or disappearing, and any of these items that are somehow removed from their inventory will disappear along with them. They will leave behind any items they acquired after their creation, however.


They will make liberal use of abilities and items. Of special note are those which may destroy objects such as [[Disintegration]] and [[Resonance grenade mk I|Resonance Grenades]].  
They will make liberal use of abilities and items. Of special note are those which may destroy objects such as {{favilink|Disintegration}} and {{favilink|Resonance grenade mk I|Resonance Grenades}}.  
== Formulas ==
== Formulas ==
The following formulas are used to determine duration (rounded down) and number of copies (rounded down) based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=TemporalFugue}}
The following formulas are used to determine duration (rounded down) and number of copies (rounded down) based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=TemporalFugue}}
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* Allows the player to create multiple versions of themselves to fight for them
* Allows the player to create multiple versions of themselves to fight for them
* Copies will possess all of the players attributes and abilities
* Copies will possess all of the players attributes and abilities
*Copies can use powerful single use items like tonics and grenades without depleting the player's inventory
* Copies can use powerful single use items like tonics and grenades without depleting the player's inventory


=== Disadvantages ===
=== Disadvantages ===
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* Very long cooldown
* Very long cooldown
* Duration and number of copies scales slowly with mutation levels
* Duration and number of copies scales slowly with mutation levels
*Copies may require careful micromanagement to avoid using the player's dangerous items and abilities in harmful ways
* Copies may require careful micromanagement to avoid using the player's dangerous items and abilities in harmful ways


== References ==
== References ==
<references/>
<references/>
{{Mutation Navbox}}
{{Mutation Navbox}}
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