Tonics: Difference between revisions

374 bytes added ,  04:12, 6 August 2020
→‎Adverse reactions: add more tonics
(→‎Adverse reactions: add love; edit)
(→‎Adverse reactions: add more tonics)
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!Tonic
!Tonic
!Overdose effect
!Overdose effect
|-
|{{Favilink|blaze injector}}
|The creature is set on fire, i.e., their temperature is set to {{T|200}} over the temperature at which they normally burn.
|-
|-
|{{Favilink|love injector}}
|{{Favilink|love injector}}
|The creature's temperature is set to {{T|200}} over the temperature at which they normally burn.
|The creature is set on fire, i.e., their temperature is set to {{T|200}} over the temperature at which they normally burn.
|-
|{{Favilink|rubbergum injector}}
|There is a 35% chance each turn for the creature to go [[prone]], as long as they aren't flying.
|-
|-
|{{Favilink|skulk injector}}
|{{Favilink|skulk injector}}
|The creature is [[blind|blinded]] for 21–30 turns.
|The creature is [[blind|blinded]] for 21–30 turns.
|-
|{{Favilink|ubernostrum injector}}
|No special effect.
|}
|}