Transmute into gem

Revision as of 03:21, 14 August 2020 by Chaos (talk | contribs) (link)
The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors.
Transmute On Hit

Small chance to transmute the attacked creature into a gemstone on hit

A power possessed by some relic and extradimensional melee weapons. Anything struck has a 0.4%-3.2% chance of being turned into a random gemstone. This chance is rolled every time the target is hit, and will also instantly kill or destroy the target when it transmutes it into a gemstone. [1]

The exact percent chance is calculated based on the weapon's tier. Each hit has a (Tier × 0.4)% chance to transmute the target into a gemstone.

If the player becomes a gemstone through this method, they will receive this death message:

You died.

You were transmuted into a (random gemstone).

References

  1. XRL.World.Parts.ModTransmuteOnHit
       XRL.World.RelicGenerator