Triple-jointed: Difference between revisions

30 bytes removed ,  13:20, 2 July 2022
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| desc = Your joints stretch much further than usual.
| desc = Your joints stretch much further than usual.


+&C(level based)&y Agility\n&C(level based)&y% chance that Agility-based skill powers don't go on cooldown after use
+&C(level based)&y Agility\n&C(level based)&y% chance that Agility-based skills don't go on cooldown after use
| realitydistort =no
| realitydistort =no
}}
}}
'''Triple-jointed''' is a [[Mutations#Physical Mutations|physical mutation]] that grants the player heightened [[Agility]] and a mutation level based chance for activated [[Skills and Powers|skills]] that use Agility as their primary stat to not incur their cooldown when used. When this happens, the message log will return "{{qud text|&YYou do that with ease.}}", and some floating text will appear that says "{{qud text|&GNo cooldown!}}". This can occur multiple times in succession.  
'''Triple-jointed''' is a [[Mutations#Physical Mutations|physical mutation]] that grants the player heightened [[Agility]] and a mutation level based chance for activated [[skills]] that use Agility as their primary stat to not incur their cooldown when used. When this happens, the message log will return "{{qud text|&YYou do that with ease.}}", and some floating text will appear that says "{{qud text|&GNo cooldown!}}". This can occur multiple times in succession.  


== Agility-Based Skill Powers ==
== Agility-Based Skills ==
The following abilities are affected by triple jointed's chance to ignore cooldowns.  
The following abilities are affected by triple jointed's chance to ignore cooldowns.  
* [[Sprint]] {{Code Reference
* [[Sprint]] {{Code Reference