Turbow: Difference between revisions
Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2
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imported>Trashmonks |
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| extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}} | ||
| inheritingfrom = BaseBow | | inheritingfrom = BaseBow | ||
| unknowntile = turbow unidentified.png | |||
| unknownname = weird artifact | |||
| unknownaltname = bow | |||
| desc = Servos click on the wheeling groves and a miniature air turbine exaggerates the pull of the bowstring. | | desc = Servos click on the wheeling groves and a miniature air turbine exaggerates the pull of the bowstring. | ||
{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles | {{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles | ||
Accuracy: Medium{{)}}}} | Accuracy: Medium | ||
Projectiles fired with this weapon receive bonus penetration based on the wielder's Strength.{{)}}}} | |||
{{Qud shader|rules|{{(}}This weapon increases the base penetration of its ammo by 4. | {{Qud shader|rules|{{(}}This weapon increases the base penetration of its ammo by 4. | ||
This weapon increases the damage die of its ammo by 4. | This weapon increases the damage die of its ammo by 4. | ||
This weapon increases the damage bonus of its ammo by 1.{{)}}}} | This weapon increases the damage bonus of its ammo by 1.{{)}}}} | ||
| categories = Bows | | categories = Bows | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.56 | ||
}} | }} | ||
<!-- END QBE -->A {{name}} is a moderately accurate, mid-tier bow that requires an [[:Category:Energy Cells|energy cell]] to function. When powered, it increases the [[PV|penetration]] and damage potential of [[:Category:Arrows|arrows]]. When unpowered, it cannot be fired at all. | <!-- END QBE -->A {{name}} is a moderately accurate, mid-tier bow that requires an [[:Category:Energy Cells|energy cell]] to function. When powered, it increases the [[PV|penetration]] and damage potential of [[:Category:Arrows|arrows]]. When unpowered, it cannot be fired at all. |