Turbow: Difference between revisions

188 bytes added ,  21:30, 17 December 2020
Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2
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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
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| extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}}
| inheritingfrom = BaseBow
| inheritingfrom = BaseBow
| unknowntile = turbow unidentified.png
| unknownname = weird artifact
| unknownaltname = bow
| desc = Servos click on the wheeling groves and a miniature air turbine exaggerates the pull of the bowstring.
| desc = Servos click on the wheeling groves and a miniature air turbine exaggerates the pull of the bowstring.


{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
Accuracy: Medium{{)}}}}
Accuracy: Medium
Projectiles fired with this weapon receive bonus penetration based on the wielder's Strength.{{)}}}}
{{Qud shader|rules|{{(}}This weapon increases the base penetration of its ammo by 4.
{{Qud shader|rules|{{(}}This weapon increases the base penetration of its ammo by 4.
This weapon increases the damage die of its ammo by 4.
This weapon increases the damage die of its ammo by 4.
This weapon increases the damage bonus of its ammo by 1.{{)}}}}
This weapon increases the damage bonus of its ammo by 1.{{)}}}}
| categories = Bows
| categories = Bows
| gameversion = 2.0.201.54
| gameversion = 2.0.201.56
}}
}}
<!-- END QBE -->A {{name}} is a moderately accurate, mid-tier bow that requires an [[:Category:Energy Cells|energy cell]] to function. When powered, it increases the [[PV|penetration]] and damage potential of [[:Category:Arrows|arrows]]. When unpowered, it cannot be fired at all.
<!-- END QBE -->A {{name}} is a moderately accurate, mid-tier bow that requires an [[:Category:Energy Cells|energy cell]] to function. When powered, it increases the [[PV|penetration]] and damage potential of [[:Category:Arrows|arrows]]. When unpowered, it cannot be fired at all.
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