User:Pokedragonboy/Sandbox
< User:Pokedragonboy
Revision as of 05:43, 26 July 2023 by Pokedragonboy (talk | contribs)
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User:Pokedragonboy/Front Page Proposal/Section 1
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- Feature Friday - May 24, 2024 - 'beta' branch
- 207.49 - 'beta' branch
- Added 40 achievements. They are visible from the in-game achievement manager (Main Menu > Achievements) but are not yet active on Steam or other platforms.
- Added a system menu button to the top-right of the main play screen.
- Added UI sounds for selections, some popups and picking targets.
- Added an option for to disable interface sounds.
- Added an option to disable text particle effects (Options > General > Use Text Particle VFX).
- Renaming crysteel and zetachrome items no longer takes away their paperdoll shader.
- Clarified Ruin of House Isner rules text.
- You are no longer always stranded in waking dreams.
- Gave eyewear mods a tinkering icon.
- Improved the layout of the comparison tooltip.
- Improved equipment drag and drop indicators.
- Improved performance when wearing a lot of equipment.
- Greatly improved memory overhead.
- Multiple attempts are now made to delete save games that are in use by another process.
- Added additional safeguards and debugging for player duplication.
- Fixed Yurl having way too much ammo.
- Fixed a bug that could look you out of Argyve dialog between knickknack quests.
- Fixed an issue causing strange items to appear in your inventory as a result of showing comparison tooltips.
- Fixed backswings being able to trigger additional backswings recursively.
- Fixed a bug with liquids creates via warm static.
- Fixed some item duping bugs.
- Fixed a bug that would rarely cause the paperdoll equipment and inventory to vanish.
- Fixed a bug where some scrollers wouldn't accept page up or page down.
- Fixed an error when attempting to revisit a zone that was missing from the zone cache.
- Fixed some bugs in the Mechanimist convert dialog.
- Fixed objects attempting to enter the pool multiple times.
- [debug] Added several creature modifier wishes: fungusfriend:*, qudzusymbiote:*, slimewalker:*, slimespitter:*, kindlethumbed:*, firethumbed:*, convert:*, mechanical:*.
- Added 40 achievements. They are visible from the in-game achievement manager (Main Menu > Achievements) but are not yet active on Steam or other platforms.
- — 2024-05-25 00:57:08
- Feature Friday - May 18, 2024 - 'beta' branch
- 207.40 - 'beta' branch
- Added default gamepad binds for ability page left/right, zoom in/out, walk and auto-attack-nearest.
- Added icons for gloves and wings mod categories.
- Tweaked the color of spendable AP and MP on the character sheet.
- Removed the prerelease inventory and trade options.
- Revised the Mechanimist convert's dialog.
- Replaced the Joppa monuments with history books in Irudad's library.
- Reversed the collapse/expand semantics on the Reputation page.
- Added equipment shaders to crysteel and some unique items.
- Journal categories are now sorted properly.
- The modern equipment screen now properly displays limb cardinality.
- You can now collapse/expand with left and right on the Reputation page.
- Improved performance in liquid-heavy zones.
- Improved memory overhead.
- Improved turn performance.
- Excluded BaseSwine from dynamic encounters.
- Removed the watervine farmer & Mechanimist convert from dynamic encounters.
- Added a timeout to precognition vfx if something goes wrong.
- Legendary creature titles no longer get doubled in certain circumstances.
- Gyre irons and bubble levels no longer close inventory when pressed and flipped, respectively.
- Added safeguards against non-takeable or destroyed objects ending up on your person and cleaned up existing ones from saves.
- Argyve will now wire up his loudspeaker after completing 'Weirdwire Conduit... Eureka!'.
- Improved performance in zones with large power grids.
- Fixed a bug that prevented the salt dunes music track from playing.
- Fixed starting village Mechanimist converts having watervine farmer gear despite not all being watervine farmers.
- Fixed some layout issues in the game object picker.
- Fixed an issue with pagination in windowed lists.
- Fixed a bug that rarely caused the hotkey display in the item picker to truncate.
- Fixed a rare layout exception in the equipment paperdoll.
- Fixed some excess memory allocation in the journal map.
- Fixed an issue that sometimes allowed main menu commands to be triggered after continuing a game.
- Fixed several mouse input issues when modern UI was disabled.
- Fixed input on the console trade window.
- Fixed an exception when tabbing left through only one category.
- Fixed starch and lignin being removed.
- Fixed popups being hidden by other interface elements.
- Fixed errors when fetching icons for world generation.
- Fixed companions not re-evaluating their equipment after finishing a trade.
- Fixed a bug that prevented you from acquiring the Spread Pax quest.
- Fixed the category display for morphotype mutations.
- Fixed a bunch of bugs in page up and page down in pooled-window scrollers.
- Fixed a bug in the formatting of the tinkering screen.
- Fixed a bug that stopped hotkeys from working on an equipment item after interacting with it with a popup until it was reselected.
- Fixed a bug that rarely caused the wrong item to be selected in the modern game object picker.
- Fixed the default categories for equipping to a hand.
- Fixed an issue that sometimes prevented spray bottles from working.
- Fixed an issue causing weird stuff like [widgets] to show up in inventory.
- Fixed a minor formatting issue in the show cybernetics hotkey display.
- Fixed twinning and trining lampreys generating erroneous copies.
- Fixed a bug that caused Joppa to not be available as an option for the slynth.
- Fixed a bug that caused expired temporary cells and ammo to sometimes drop to the ground.
- Fixed some message variables not being parsed correctly.
- Fixed key input on the map editor.
- Added default gamepad binds for ability page left/right, zoom in/out, walk and auto-attack-nearest.
- — 2024-05-18 04:26:37
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