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| inheritingfrom = BaseShield | | inheritingfrom = BaseShield | ||
| wornon = Hand | | wornon = Hand | ||
| supportedmods = None | |||
| desc = The transparent cross over the center of this large convex circle is as sturdy as the rest, hard as crysteel but lighter than carbide. Even the humblest motes of airborne dust divert their path to avoid its pristine surface. | | desc = The transparent cross over the center of this large convex circle is as sturdy as the rest, hard as crysteel but lighter than carbide. Even the humblest motes of airborne dust divert their path to avoid its pristine surface. | ||
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{{Qud shader|rules|{{(}}Repels gases near its user.{{)}}}} | {{Qud shader|rules|{{(}}Repels gases near its user.{{)}}}} | ||
| categories = Shields | | categories = Shields | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.114 | ||
}} | }} | ||
<!-- END QBE -->{{name}} is a unique item that can be gotten by choosing to free {{favilink|Va'am}} in the quest [[Fraying Favorites]]. When powered and its 100 turn [[Boot sequence|boot sequence]] is complete, it repels all gasses within a 1 tile radius, and reduces the cooldowns of [[Shield Slam]] and [[Shield Wall]] by 50%. The gas repulsion function uses 50 [[energy|charge]] in any turn where it takes effect and the cooldown reduction function uses 500 [[energy|charge]] when you use Shield Slam or Shield Wall. | <!-- END QBE -->{{name}} is a unique item that can be gotten by choosing to free {{favilink|Va'am}} in the quest [[Fraying Favorites]]. When powered and its 100 turn [[Boot sequence|boot sequence]] is complete, it repels all gasses within a 1 tile radius, and reduces the cooldowns of [[Shield Slam]] and [[Shield Wall]] by 50%. The gas repulsion function uses 50 [[energy|charge]] in any turn where it takes effect and the cooldown reduction function uses 500 [[energy|charge]] when you use Shield Slam or Shield Wall. |