Village: Difference between revisions

113 bytes added ,  17:17, 23 November 2021
Update village distribution for Palladium Reef patch
m (update zone tier links)
(Update village distribution for Palladium Reef patch)
Line 1: Line 1:
{{tocright}}{{Missing info|Needs some general improvements, including discussion of village outskirts, random village starts, village types/philosophies, etc.}}
{{Missing info|Needs some general improvements, including discussion of village outskirts, random village starts, village types/philosophies, etc.}}{{tocright}}
Villages are the primary form of settlement in {{gamename}}.
Villages are the primary form of settlement in {{gamename}}.


Line 8: Line 8:
* {{favilink|Ezra}}
* {{favilink|Ezra}}
* {{favilink|Bey Lah}}
* {{favilink|Bey Lah}}
* {{favilink|the hydropon}}
* {{favilink|Yd Freehold}}


== Procedurally Generated Villages ==
== Procedurally Generated Villages ==
In addition to static villages, each playthrough will contain the following procedurally generated villages:{{Code Reference|namespace=XRL.Annals|class=QudHistoryFactory|method=GenerateNewSultanHistory}}
In addition to static villages, each playthrough will contain the following procedurally generated villages:{{Code Reference|namespace=XRL.Annals|class=QudHistoryFactory|method=GenerateVillageEraHistory}}
* One village in the selected starting biome, if the player chose a non-Joppa start.
* One village in the selected starting biome, if the player chose a non-Joppa start.
* The following additional villages scattered throughout the [[world map]].
* The following additional villages scattered throughout the [[world map]].
** {{dice tooltip|2-3}} villages in the {{favilink|Desert Canyons}}
** {{dice tooltip|2-3}} villages in the {{favilink|Desert Canyons}}
** {{dice tooltip|2-3}} villages in the {{favilink|Salt Dunes}}
** {{dice tooltip|2-3}} villages in the {{favilink|Salt Dunes}}
** {{dice tooltip|0}} villages in the {{favilink|Salt Marsh}}
** 1 village in the {{favilink|Salt Marsh}}
** {{dice tooltip|2-3}} villages in the {{favilink|Hills}}
** {{dice tooltip|2-3}} villages in the {{favilink|Hills}}
** {{dice tooltip|1-2}} villages in the {{favilink|River|Rivers}}
** {{dice tooltip|1-2}} villages in the {{favilink|River|Rivers}}
** {{dice tooltip|0-2}} villages in the {{favilink|Banana Grove}}
** {{dice tooltip|0-2}} villages in the {{favilink|Banana Grove}}
** {{dice tooltip|1-2}} villages in the {{favilink|Mountains}}
** 1 village in the {{favilink|Rainbow Wood}}
** {{dice tooltip|0-1}} villages in the {{favilink|Flower Fields}}
** 1 village in {{favilink|Lake Hinnom}}
** 1 village in the {{favilink|Palladium Reef}}
** {{dice tooltip|2-3}} villages in the {{favilink|Mountains}}
** 1 village in the {{favilink|Flower Fields}}
** {{dice tooltip|8-12}} villages in the {{favilink|Jungle}}
** {{dice tooltip|8-12}} villages in the {{favilink|Jungle}}
*** (note that these are ''not'' [[goatfolk village]]s - those are generated separately)
*** (note that these are ''not'' [[goatfolk village]]s - those are generated separately)
** {{dice tooltip|1-2}} villages in the {{favilink|Ruins}}
** 1 village in the {{favilink|Ruins}}
** {{dice tooltip|1-2}} villages in the {{favilink|Deathlands}}
** 1 village in the {{favilink|Deathlands}}


=== Procedurally Generated Village Qualities ===
=== Procedurally Generated Village Qualities ===