Village tinker: Difference between revisions

734 bytes added ,  01:47, 13 June 2021
add dialogue
imported>Trashmonks
(Updated by Teamtoto with game version 2.0.202.40 using QBE v1.0rc2)
(add dialogue)
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<!-- END QBE -->The {{name|possessive}} sprite can vary depending on the type of creatures that appear in a randomly generated village, but they will always have the same coloration with a primary color of cyan.
<!-- END QBE -->The {{name|possessive}} sprite can vary depending on the type of creatures that appear in a randomly generated village, but they will always have the same coloration with a primary color of cyan.
 
== Dialogue ==
{{Qud dialogue
|Use your gadgets hard, don't you? I can fix them.~
I can repair, recharge, and identify whatever you have! Within reason.~
If you've got anything you can't make heads or tails of it, give it here.~
You've got to respect a machine. Machines bite harder than any croc.~
You a maker?~
Take out what you've busted and I'll jury-rig it for a fair price.~
Need scrap?~
You get used to the nicks and burns, after years working with spark and solder.~
They say some folks can talk to machines. I say we all can, if we listen right.~
My fees for battery charging depend how empty the battery is when you bring it to me.~
Absolutely no refunds or returns on scrap.
}}
{{Qud dialogue:choice
| {{live and drink}} }}
{{Village NPC Navbox}}
{{Village NPC Navbox}}