Village tinker: Difference between revisions

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22 bytes added ,  02:24, 13 June 2021
Updated by Teamtoto with game version 2.0.202.66 using QBE v1.0rc2
(add dialogue)
imported>Trashmonks
(Updated by Teamtoto with game version 2.0.202.66 using QBE v1.0rc2)
Line 19: Line 19:
| corpsechance = 90
| corpsechance = 90
| role = NPC
| role = NPC
| extra = {{Extra info|weight = 200}}
| extra = {{Extra info|weight = 200 | bodytype = Humanoid}}
| inheritingfrom = HumanTinker
| inheritingfrom = HumanTinker
| quickness = 100
| quickness = 100
Line 41: Line 41:
| desc = Red welts dot =pronouns.possessive= skin where the soldering iron nipped it. Rings of ash stain =pronouns.possessive= apron, and =pronouns.possessive= vest pockets sprout stem-thin rods of glass, strands of wire, and metal rivets.
| desc = Red welts dot =pronouns.possessive= skin where the soldering iron nipped it. Rings of ash stain =pronouns.possessive= apron, and =pronouns.possessive= vest pockets sprout stem-thin rods of glass, strands of wire, and metal rivets.
| categories = Humanoids
| categories = Humanoids
| gameversion = 2.0.202.40
| gameversion = 2.0.202.66
}}
}}
<!-- END QBE -->The {{name|possessive}} sprite can vary depending on the type of creatures that appear in a randomly generated village, but they will always have the same coloration with a primary color of cyan.
<!-- END QBE -->The {{name|possessive}} sprite can vary depending on the type of creatures that appear in a randomly generated village, but they will always have the same coloration with a primary color of cyan.
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