Voider: Difference between revisions

2,053 bytes added ,  20:15, 28 November 2023
Updated by Kernelmethod with game version 2.0.206.38 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.55 using QBE v1.0rc2)
(Updated by Kernelmethod with game version 2.0.206.38 using QBE v1.0rc2)
 
(13 intermediate revisions by 4 users not shown)
Line 9: Line 9:
| ma = 0
| ma = 0
| marange = -2+1d3
| marange = -2+1d3
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Voider
| id = Voider
| tier = 3
| tier = 3
| colorstr = &B
| colorstr = &B
| tilecolors = By
| renderstr = x
| renderstr = x
| corpse = {{ID to name|Voider Corpse}}
| corpse = Voider Corpse
| corpsechance = 15
| corpsechance = 15
| role = Unspecified
| role = Unspecified
| extra = {{Extra info|weight = 200}}
| extra = {{Extra info|weight = 201 | bodytype = Spider}}
| inheritingfrom = BaseSpider
| inheritingfrom = BaseSpider
| quickness = 100
| quickness = 100
Line 37: Line 38:
| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|Voider_Bite|1|no|100}}
| inventory = {{inventory|Voider_Bite|1|no|100|no}}
| skills = {{SkillID to name|ShortBlades}}
| skills = {{SkillID to name|ShortBlades}}
| mutations = {{creature mutation|{{MutationID to name|SpiderWebs}}|4|9}} </br>{{creature mutation|{{MutationID to name|TeleportOther}}|4|9}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|8|9}}
| mutations = {{creature mutation|{{MutationID to name|SpiderWebs}}|4|9}} </br>{{creature mutation|{{MutationID to name|TeleportOther}}|4|9}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|8|9}}
| desc = This three-span, rust-hued arachnid is so named for =pronouns.possessive= instinctual ability to displace those who threaten =pronouns.objective= by folding space in the local area.
| desc = Anxious legs, grown longer in the vacated space around =pronouns.objective=, ply the mineral dirt. A drop of gastric flux sloshes inside =pronouns.possessive= stomach-orb, powering =pronouns.possessive= instinctual rotation of the local ley.
| categories = Spiders
| categories = Spiders
| gameversion = 2.0.201.55
| gameversion = 2.0.206.38
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
A {{name}} is a creature belonging to the [[arachnids]] faction. Voiders can be found within {{favilink|Golgotha}} and {{favilink|Bethesda Susa}}.{{File Ref|file=EncounterTables}}
 
Voiders prefer not to directly engage with their targets, and will attempt to avoid them as much as possible, actively fleeing from hostile creatures.{{Code Reference|class=AITryKeepDistance}} If a hostile creature is directly adjacent to a voider, the voider will stop trying to flee until the creature moves away again, and will attack with their {{favilink page|Data:fangs (voider)}}, a natural [[Short Blade|short blade]] weapon that deals {{Heart}}{{dice tooltip|1d8}} damage. Voiders will also utilize their [[Teleport Other]] mutation, which they possess at level 4, to teleport adjacent creatures to a random tile somewhere within their current zone.{{File Ref|file=ObjectBlueprints|name=Object}}
 
While idle, voiders will occasionally spin {{favilink|web|plural}} with their [[Spider Webs]] mutation, which they possess at level 4.<ref name="Object"/> This mutation grants a voider the "Spin Webs" activated ability, which allows it to create webs in tiles it moves into. Each use of Spin Webs will allow a voider to create 4 webs. Spider Webs also makes voiders immune to becoming [[stuck]], whether it be in webs or in any other sticky substance, such as {{favilink|asphalt}}.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=SpiderWebs}}
 
If a creature hostile to a voider becomes stuck, whether by walking into webs or into another sticky substance, the voider will cease trying to flee and will advance on the creature in order to attack. The voider will resume fleeing if the creature becomes unstuck and moves out of melee range.{{Code Reference|class=AIKillStuckStuff}}
 
When a voider dies, it has a 15% chance to drop a {{favilink|voider corpse}}. This corpse can be [[butchery|butchered]] to produce one {{favilink|voider gland}}.<ref name="Object"/>
 
{{References|2.0.201.73}}
 
{{Creature Navbox|Arachnids}}
{{Creature Navbox|Arachnids}}
[[Category:Spiders]]
[[Category:Spiders]]