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(Created page with "{{liquid | title={{qud shader|Y|warm static}} | liquidid=warmstatic | id=WarmStaticPuddle | adjective = {{qud shader|Y|entropic}} | smeared = {{qud shader|Y|entropic}} | stained = {{qud shader|Y|warm static}}{{qud shader|y|-stained}} | value=1000 | weight = 0.25 | combustibility = 30 | thermalconductivity = 40 | fluidity = 10 | evaporativity = 1 | cleansing = 0 | vaportemp= 2000 | image=warm static.png | gameversion = 2.0.204.48 }} __NOTOC__ {{name|caps}} is a liquid. {...") |
(added info on what all it does. still needs more) |
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{{Missing info|Needs more information on what, exactly, warm static does, and ideally code citations.}} | |||
{{name|caps}} is a liquid. | {{name|caps}} is a [[liquid]], found in [[water|dilute]] form in the pools and rivers of {{favilink|the Moon Stair}} and in pure form in {{favilink|entropic cyst|plural}} by dropped by {{favilink|zero jell|plural}} (also native to the Moon Stair) on death. It has a wide variety of potential impacts on the world and objects which come into contact with it. | ||
== Interactions == | |||
* Drinking or being coated in impure {{name}} (such as the pools of dilute {{name}} found in {{favilink|the Moon Stair}}) will apply a random [[effect]]. | |||
* For [[mutants]], drinking pure {{name}} has a 50% chance to randomize [[mutations]] and grant some mutation points and a 50% chance to randomize [[skills]] and grant skill points. For non-mutants, it will always do the latter. | |||
* Pure {{name}} mixed with another liquid will become a random, non-rare liquid. | |||
* Pouring pure {{name}} onto a creature will change it into a random different creature; items will likewise become different items, and food will become different food. The player is not an exception. | |||
* Pouring pure {{name}} into an empty space will move around 20% of the objects in the zone randomly; around 2% of objects in the zone will become different objects as above. | |||
* It is the [[water ritual]] liquid for [[highly entropic beings]]. | |||
{{Liquid Navbox}} | {{Liquid Navbox}} |