Weapons: Difference between revisions

233 bytes added ,  02:39, 12 August 2021
Moving discussion of penetration and damage calculations to the top, since that's likely what many people will come to this page for, and pointing people to the penetration page for an explanation.
(Fix status effects link.)
(Moving discussion of penetration and damage calculations to the top, since that's likely what many people will come to this page for, and pointing people to the penetration page for an explanation.)
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'''Weapons''' are offensive [[equipment]] in [[{{gamename}}]].  They are separated into categories, each with their own skill and specialization. That includes:
'''Weapons''' are offensive [[equipment]] in [[{{gamename}}]].  They are separated into categories, each with their own skill and specialization. That includes:


For most weapons, damage is determined using its [[penetration]] and [[damage]] values; see the article on penetration for details.  A few weapons, such as flamethrowers and explosives, ignore these calculations.
== Weapon types ==
Melee Weapons are separated into four categories, to each have their own one-handed and two handed version.
Melee Weapons are separated into four categories, to each have their own one-handed and two handed version.
* [[Axe]]
* [[Axe]]
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