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== Drinking == | == Drinking == | ||
Drinking wine provides a small amount of satiation (a fifth as much as water does). Drinking it more than once in the space of 80 turns may cause confusion.{{Code Reference|namespace=XRL.Liquids|class=LiquidWine|method=Drank}} This is based directly on the imbiber's toughness modifier; if the number of drinks in a row is greater than twice the imbiber's toughness modifier, they will become [[confused]] (at level 1 confusion) for {{dice tooltip|5d5}} turns. | Drinking wine provides a small amount of satiation (a fifth as much as water does). Drinking it more than once in the space of 80 turns may cause confusion.{{Code Reference|namespace=XRL.Liquids|class=LiquidWine|method=Drank}} This is based directly on the imbiber's toughness modifier; if the number of drinks in a row is greater than twice the imbiber's toughness modifier, they will become [[confused]] (at level 1 confusion) for {{dice tooltip|5d5}} turns. | ||
== Sources == | == Sources == | ||
* Sold by {{favilink|vintner|plural}} | * Sold by {{favilink|vintner|plural}} | ||
* Found in magenta {{favilink|clay pitcher|plural}} in ruins or historical sites | * Found in magenta {{favilink|clay pitcher|plural}} in ruins or historical sites | ||
* {{favilink|wine weep|plural}} and {{favilink|giant wine weep|plural}}, which can be found in [[fungal biomes]], the {{favilink|rainbow wood}}, [[historic sites]], or occasionally in other locations. In a fungal biome, the {{favilink|dandy cap|plural}} and {{favilink|spotted shagspook|plural}} around wine weeps will be {{qud text|&rred|notxml}} or {{qud text|&mmagenta|notxml}} in color. | |||
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} available for purchase. | * The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} available for purchase. | ||