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(they're more useful now) |
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| inheritingfrom = Item | | inheritingfrom = Item | ||
| dynamictable = {{Dynamic object|Items|Wire Strand}} | | dynamictable = {{Dynamic object|Items|Wire Strand}} | ||
| desc = A length of | | desc = A length of wire. | ||
| categories = Quest Items | | categories = Quest Items | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{qud shader|r| | {{qud shader|r|Wire strands}} are quest items needed to complete [[Weirdwire Conduit.. Eureka!]]. They are scattered throughout the rustwells, and can also be found in {{favilink|haberdasher}} inventories. Some can also be found on the {{favilink|flattened remains}}. (See the [[Weirdwire Conduit.. Eureka!]] page for tips on collecting them.) | ||
Wire strands can be found in stacks of various sizes, including stacks of 1, 3, 10, 20, or 50 strands. | Wire strands can be found in stacks of various sizes, including stacks of 1, 3, 10, 20, or 50 strands. The stacks will merge into a single item when picked up. Besides the quest, a {{name}} can be deployed on the ground to create {{favilink|power line|plural}}, or over walls to make them [[wired]] – this also requires the [[Gadget Inspector]] skill. |