Yla Haj: Difference between revisions

57 bytes removed ,  15:09, 11 January 2021
Updated by egocarib with game version 2.0.201.60 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.55 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.60 using QBE v1.0rc2)
Line 14: Line 14:
| tier = 5
| tier = 5
| colorstr = &c
| colorstr = &c
| tilecolors = Cm
| renderstr = h
| renderstr = h
| corpse = {{ID to name|Human Corpse}}
| corpse = {{ID to name|Human Corpse}}
Line 40: Line 41:
| inventory = {{inventory|Pocketed Vest|1|no|100}}{{inventory|Sandals|1|no|100}}{{inventory|Telescopic Monocle|1|no|100}}{{inventory|Steel Utility Knife|1|no|100}}{{inventory|Stun Rod|1|no|100}}{{inventory|Basic Toolkit|1|no|100}}{{inventory|Waterskin|1-2|no|100}}
| inventory = {{inventory|Pocketed Vest|1|no|100}}{{inventory|Sandals|1|no|100}}{{inventory|Telescopic Monocle|1|no|100}}{{inventory|Steel Utility Knife|1|no|100}}{{inventory|Stun Rod|1|no|100}}{{inventory|Basic Toolkit|1|no|100}}{{inventory|Waterskin|1-2|no|100}}
| skills = {{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Repair}} </br>{{SkillID to name|Tinkering_Tinker1}} </br>{{SkillID to name|Tinkering_Disassemble}} </br>{{SkillID to name|Tinkering_DeployTurret}} </br>{{SkillID to name|Tinkering_LayMine}} </br>{{SkillID to name|Tinkering_Tinker2}} </br>{{SkillID to name|Tinkering_Scavenger}} </br>{{SkillID to name|Tinkering_ReverseEngineer}}
| skills = {{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Repair}} </br>{{SkillID to name|Tinkering_Tinker1}} </br>{{SkillID to name|Tinkering_Disassemble}} </br>{{SkillID to name|Tinkering_DeployTurret}} </br>{{SkillID to name|Tinkering_LayMine}} </br>{{SkillID to name|Tinkering_Tinker2}} </br>{{SkillID to name|Tinkering_Scavenger}} </br>{{SkillID to name|Tinkering_ReverseEngineer}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3|15}}
| desc = Spools of hair are bunched under the frustum of =pronouns.possessive= habit, =pronouns.possessive= round cheeks are smeared with polyurethane and Spindle dust, and =pronouns.possessive= face is pulled low by the violence of =pronouns.possessive= square jaw. Long, muscular forearms are tensed by the repeated pinching motion of tool manipulation. =pronouns.Possessive= eyes are ultra keen and shine bright cyan, and =pronouns.possessive= vision smoothly segues between =pronouns.possessive= work and =pronouns.possessive= surroundings.
| desc = Spools of hair are bunched under the frustum of =pronouns.possessive= habit, =pronouns.possessive= round cheeks are smeared with polyurethane and Spindle dust, and =pronouns.possessive= face is pulled low by the violence of =pronouns.possessive= square jaw. Long, muscular forearms are tensed by the repeated pinching motion of tool manipulation. =pronouns.Possessive= eyes are ultra keen and shine bright cyan, and =pronouns.possessive= vision smoothly segues between =pronouns.possessive= work and =pronouns.possessive= surroundings.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.201.55
| gameversion = 2.0.201.60
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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