Reflection
Damage reflection, or simply "reflection", is a quality that re-applies some or all of the damage a creature receives back to the attacker. Reflection is different than refraction.
Reflection does not prevent damage - creatures with reflection can still be damaged and killed. Instead, the reflected damage is applied back to the attacker as a new and separate instance of damage. Reflection works both for ranged and for melee attacks. Reflected damage disrupts Sunder Mind attacks, preventing them from continuing.
Some creatures have an intrinsic quality of reflection. Other creatures can gain reflection through mutations or by wearing equipment that grants the quality. The reflect relic mod can add reflection to worn equipment or shields that do not already have the quality.
Creatures That Reflect Damage
quartz baboon - 5% reflection
mirror bug - 100% reflection
Other Sources of Reflection
- The
Quills mutation - 3% per quill broken
- The reflect relic mod - 1-81-8 (Avg: 4.5)% reflection (depending on tier of item)
quartzfur hat - 5% reflection
quartzfur gloves - 5% reflection
quartzfur cloak - 5% reflection
- Cooking with
spine fruit jam or
mirror dust, which can grant damage reflection-based cooking effects.
Tips
- Since reflection triggers every time you're damaged, it allows replacing the "Whenever you take damage..." cooking trigger condition with the "Whenever you reflect damage..." one, which has a much higher trigger percentage.