Gaslight kris: Difference between revisions

42 bytes added ,  20:33, 1 September 2019
Updated by egocarib using QBE v1.0rc1
(add description)
imported>Trashmonks
(Updated by egocarib using QBE v1.0rc1)
Line 9: Line 9:
| unpowereddamage = 1d2
| unpowereddamage = 1d2
| chargeused = 100
| chargeused = 100
| chargefunction = Weapon power
| weight = 5
| weight = 5
| commerce = 120
| commerce = 120
Line 22: Line 23:
| metal = yes
| metal = yes
| inheritingfrom = MeleeWeapon
| inheritingfrom = MeleeWeapon
| dynamictable = {{Dynamic object|MeleeWeapons}}
| dynamictable = {{Dynamic object|MeleeWeapons|Gaslight Dagger}}
| desc = This wood-gripped hilt emits a thin, terse, undulous beam of pale green light, whose intensity is such that it may cut away steel.
| desc = This wood-gripped hilt emits a thin, terse, undulous beam of pale green light, whose intensity is such that it may cut away steel.
}}
}}
[[Category:Melee Weapons]]
[[Category:Daggers]]


When powered, this weapon has [[PV]] {{PV}}9 and ignores the wielder's [[Strength]] modifier. This makes it particularly useful to low-strength characters, because achieving {{PV}}9 with a typical weapon would normally require a strength of 26 or greater.
When powered, this weapon has [[PV]] {{PV}}9 and ignores the wielder's [[Strength]] modifier. This makes it particularly useful to low-strength characters, because achieving {{PV}}9 with a typical weapon would normally require a strength of 26 or greater.
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