Maghammer: Difference between revisions

102 bytes added ,  01:12, 4 November 2020
Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.47 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.47}}
{{As Of Patch|2.0.201.48}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|text={{(}}maghammer{{)}}|colors=c-C-Y-W|type=alternation}}}}
| title = {{Qud text|{{Qud shader|text={{(}}maghammer{{)}}|colors=c-C-Y-W|type=alternation}}}}
Line 9: Line 9:
| damage = 6d2
| damage = 6d2
| weight = 20
| weight = 20
| featureweightinfo = yes
| commerce = 520
| commerce = 520
| weaponskill = {{SkillID to name|Cudgel}}
| weaponskill = {{SkillID to name|Cudgel}}
Line 26: Line 27:
| dynamictable = {{Dynamic object|MeleeWeapons|Maghammer}}
| dynamictable = {{Dynamic object|MeleeWeapons|Maghammer}}
| desc = Bands of aquamarine lodestone tori wrap around the hitting part of a hefty, double-fisted truncheon. On the bottom handle there's a slot for a battery to juice the magnets.
| desc = Bands of aquamarine lodestone tori wrap around the hitting part of a hefty, double-fisted truncheon. On the bottom handle there's a slot for a battery to juice the magnets.
{{Qud shader|rules|{{(}}Latches onto metal objects for 8-12 rounds.{{)}}}}
| categories = Cudgels
| categories = Cudgels
}}
}}
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