Melee combat: Difference between revisions

80 bytes added ,  20:44, 6 November 2020
m
add note about max penetration bonus for critical hits
(Added Bilge Sphincter information and link to the Horns page.)
m (add note about max penetration bonus for critical hits)
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* A critical hit always hits the target, even if the total Hit Roll is not greater than the target's DV.
* A critical hit always hits the target, even if the total Hit Roll is not greater than the target's DV.
** This ensures that any attacker always has at least a 5% of hitting the opponent and applying on-hit effects.
** This ensures that any attacker always has at least a 5% of hitting the opponent and applying on-hit effects.
* The cap on strength's bonus to penetration is increased by 1 for this attack.
* A critical hit performed specifically by the player (not any other creature) is guaranteed to penetrate at least one time and apply its damage, even if the [[#Penetration_Rolls|penetration roll]] fails.
* A critical hit performed specifically by the player (not any other creature) is guaranteed to penetrate at least one time and apply its damage, even if the [[#Penetration_Rolls|penetration roll]] fails.