Neck-ring: Difference between revisions

573 bytes added ,  21:41, 9 March 2021
added info about BloodRingWeakness, and added some very obvious trivia
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
(added info about BloodRingWeakness, and added some very obvious trivia)
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The {{name}} is always generated with the {{qud text|&rblood-stained}} effect, causing its alternate name, the {{qud text|&rblood-stained neck-ring}} to likely be more familiar to most players.{{Code Reference|class=LiquidStainedObject}} However, the stains can be removed by using the {{qud text|(&Wc&y)lean}} interaction option in-game.
The {{name}} is always generated with the {{qud text|&rblood-stained}} effect, causing its alternate name, the {{qud text|&rblood-stained neck-ring}} to likely be more familiar to most players.{{Code Reference|class=LiquidStainedObject}} However, the stains can be removed by using the {{qud text|(&Wc&y)lean}} interaction option in-game.


The {{name}} provides a significant boost to reputation with [[Baboons]], which can usually prevent them from being hostile to the player.
The neck-ring provides a significant boost to [[reputation]] with [[baboons]], which usually prevents them from being hostile to the player. However, it is still possible for baboons to be hostile to the player while the player is wearing a neck-ring, such as if the player has exceptionally low reputation with baboons, or attacks a neutral baboon. 
 
If a creature from the baboons faction is hostile to the player, and the player is wearing or is in possession of a neck ring, the creature will be inflicted with [[terrified]] for 2 rounds whenever they come within 5 tiles of the player.{{Code Reference|class=BloodRingWeakness}}
 
== Trivia ==
*Despite its name, the neck-ring is typically worn on the arm.  


== References ==
== References ==
{{As Of Patch|2.0.201.49}}
{{As Of Patch|2.0.201.73}}
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