Templar squire: Difference between revisions
Updated by egocarib with game version 2.0.201.60 using QBE v1.0rc2
imported>Trashmonks |
imported>Trashmonks |
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Line 14: | Line 14: | ||
| tier = 1 | | tier = 1 | ||
| colorstr = &Y | | colorstr = &Y | ||
| tilecolors = rY | |||
| renderstr = t | | renderstr = t | ||
| corpse = {{ID to name|Human Corpse}} | | corpse = {{ID to name|Human Corpse}} | ||
Line 39: | Line 40: | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Long Sword3|1|no|100}}{{inventory|Steel Shield|1|no|100}}{{inventory|Steel Plate Mail|1|no|100}}{{inventory|Steel Boots|1|no|100}} | | inventory = {{inventory|Long Sword3|1|no|100}}{{inventory|Steel Shield|1|no|100}}{{inventory|Steel Plate Mail|1|no|100}}{{inventory|Steel Boots|1|no|100}} | ||
| skills = {{SkillID to name|LongBlades2}} </br>{{SkillID to name|LongBlades2Proficiency}} </br>{{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} | | skills = {{SkillID to name|LongBlades2}} </br>{{SkillID to name|LongBlades2Proficiency}} </br>{{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Persuasion_RebukeRobot}} | ||
| desc = Wet skin scintillates behind =pronouns.possessive= ears. =pronouns.Possessive= spine cambers in anticipation of its blood-fated curvature, and =pronouns.subjective= pokes out =pronouns.possessive= chin in emulation of =pronouns.possessive= elders. Sword grease stains =pronouns.possessive= hands. | | desc = Wet skin scintillates behind =pronouns.possessive= ears. =pronouns.Possessive= spine cambers in anticipation of its blood-fated curvature, and =pronouns.subjective= pokes out =pronouns.possessive= chin in emulation of =pronouns.possessive= elders. Sword grease stains =pronouns.possessive= hands. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.60 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |