Modding:Tiles: Difference between revisions

587 bytes added ,  12:55, 16 December 2020
Add a section about PaintWith
(Add a note about the required Output directory)
(Add a section about PaintWith)
Line 132: Line 132:


Refer to the base game's ObjectBlueprints.xml for examples of the above tags in use
Refer to the base game's ObjectBlueprints.xml for examples of the above tags in use
=== PaintWith ===
You can use the <code>PaintWith</code> tag if you have different types of walls that should be considered the same for the purposes of painting. For example, if you've got a pillar or mural segment that should be painted to appear connected to similar walls around it, you can add this tag to all of the walls involved. The specific value of the tag doesn't matter as long as it's the same for all walls involved. For example, each of the mainframe segments of [[Ereshkigal]] share the tag <code><nowiki><tag Name="PaintWith" Value="MainframeWalls" /></nowiki></code>


=== Painted Wall/Fence Utility ===
=== Painted Wall/Fence Utility ===