Cast net: Difference between revisions

815 bytes added ,  20:59, 6 November 2020
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imported>Trashmonks
(Updated by egocarib with game version 2.0.202.1 using QBE v1.0rc2)
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{{No Description}}
The {{name}} is a thrown weapon that is the signature weapon of {{favilink|snapjaw trapper|plural}}. When the {{name}} is thrown and it hits a target, it will apply the [[stuck]] effect on the target for a duration of 12 turns, with a [[Save|Strength save]] of difficulty 20. The stuck effect will not work when the {{name}} is used as a melee weapon.
 
== Thrown Weapon Behavior ==
{{main|Thrown weapon combat}}
Like all thrown weapons:
* The {{name|possessive}} throwing penetration is unaffected by strength.{{Code Reference|namespace=XRL.World|class=GameObject|method=PerformThrow}}
* If the {{name}} is used as a melee weapon, it acts only as a '''{{PV}}4{{Color|K|/4}} {{Heart}}{{dice tooltip|1d2}}''' [[cudgel]] weapon.{{Code Reference|class=Combat|method=FireEvent|case=MeleeAttackWithWeapon}}
 
== References ==
<references />


[[Category:Thrown Weapons]]
[[Category:Thrown Weapons]]