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{{ | The {{name}} is a thrown weapon that is the signature weapon of {{favilink|snapjaw trapper|plural}}. When the {{name}} is thrown and it hits a target, it will apply the [[stuck]] effect on the target for a duration of 12 turns, with a [[Save|Strength save]] of difficulty 20. The stuck effect will not work when the {{name}} is used as a melee weapon. | ||
== Thrown Weapon Behavior == | |||
{{main|Thrown weapon combat}} | |||
Like all thrown weapons: | |||
* The {{name|possessive}} throwing penetration is unaffected by strength.{{Code Reference|namespace=XRL.World|class=GameObject|method=PerformThrow}} | |||
* If the {{name}} is used as a melee weapon, it acts only as a '''{{PV}}4{{Color|K|/4}} {{Heart}}{{dice tooltip|1d2}}''' [[cudgel]] weapon.{{Code Reference|class=Combat|method=FireEvent|case=MeleeAttackWithWeapon}} | |||
== References == | |||
<references /> | |||
[[Category:Thrown Weapons]] | [[Category:Thrown Weapons]] |