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imported>Lemonlich (Changed detail to notability (aka starting equipment that is unique or at least good enough to stand out) -Partially unfilled) |
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{{ | {{As Of Patch|2.0.203.33}} | ||
[[File:Arcologies.png|thumb|Caste selection during character creation|right]] | |||
'''Castes''' are | '''Castes''' are the [[True Kin]] subtypes that the player may choose from during character creation in [[{{gamename}}]]. | ||
Players who begin the game as a [[mutant]] will instead have a choice of [[calling]]. | |||
There are 12 '''castes''' available. Each of those '''castes''' is associated with one of the following three '''arcologies''': | |||
* {{qud text|>he Toxic Arboreta of Ekuemekiyye, the Holy City}}: Castes from this arcology have extra resistance to [[bleeding]] effects and may choose {{favilink|nocturnal apex}} as their unique [[Cybernetics#Character_Creation|starting cybernetic]]. | |||
* {{qud text|&CThe Ice-Sheathed Arcology of Ibul}}: Castes from this arcology have exceptional [[cold resistance]] and may choose {{favilink|cherubic visage}} as their unique [[Cybernetics#Character_Creation|starting cybernetic]]. | |||
* {{qud text|&RThe Crustal Mortars of Yawningmoon}}: Castes from this arcology have exceptional [[heat resistance]] effects and may choose {{favilink|air current microsensor}} as their unique [[Cybernetics#Character_Creation|starting cybernetic]]. | |||
{{clear}} | |||
==List of Castes== | ==List of Castes== | ||
This section shows additional details about each of the starting '''castes''', including the name of castes, their [[attribute]] bonuses, starting [[skills]], and starting equipment and items. | |||
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT --> | |||
{{qud quote|>he Toxic Arboreta of Ekuemekiyye, the Holy City|noindent=true|fullwidth=true|bordercolor=#00c420|centered=true}} | |||
{{Subtype infocard | |||
| name = Horticulturist | |||
| | | image = subtype horticulturist.png | ||
| | | bonusnote = +2 to saves vs. [[bleeding]] | ||
| footnote = Can select {{favilink|nocturnal apex}} as their starting cybernetic | |||
| intelligence = +3 | |||
| +3 | | skills = Cooking and Gathering</br> | ||
| Cooking and Gathering | --Harvestry</br> | ||
| | Axe</br> | ||
| | Bow and Rifle</br> | ||
|- | Wilderness Lore: Jungles | ||
| Priest of All Suns | | equipped = 1 {{favilink|bio-scanning bracelet}}<br>(with {{favilink|solar cell}})</br> | ||
| +3 | 1 {{favilink|steel vinereaper}}</br> | ||
| Cudgel | 1 {{favilink id|Gas Mask}}</br> | ||
| | 1 {{favilink|cloth robe}}</br> | ||
| | 1 {{favilink|leather moccasins}}</br> | ||
|- | 1 {{favilink|short bow}} | ||
| Priest of All Moons | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
| +2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
+2 | 3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | ||
| Axe | 3-4 {{favilink|Ekuemekiyyen greens}}</br> | ||
| | 30-50 {{favilink|wooden arrow|plural}}</br> | ||
| | {{dice tooltip|1d3+1}} {{favilink|defoliant grenade mk I}}</br> | ||
|- | 1-3 {{favilink|salve injector|plural}}</br> | ||
| Syzygyrior | 2-6 injectors from [[Data:Injectors|Injectors]]</br> | ||
| +3 | 1-2 energy cells from [[Data:Cells|Cells]]</br> | ||
| | 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | ||
| | 0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | ||
| | 0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | ||
|- | 3-4 {{favilink|witchwood bark|plural}} | ||
| | }} | ||
|- | |||
| | </div><!-- END OF WRAPPER --> | ||
|- | |||
| | {{Subtype infocard | ||
| +3 | | name = Priest of All Suns | ||
| | | image = subtype priest of all suns.png | ||
| | | bonusnote = +2 to saves vs. [[bleeding]] | ||
| | | footnote = Can select {{favilink|nocturnal apex}} as their starting cybernetic | ||
|- | | ego = +3 | ||
| | | skills = Cudgel</br> | ||
| +3 | First Aid</br> | ||
| | --Heal</br> | ||
| style=" | Persuasion</br> | ||
| | --Snake Oiler</br> | ||
|- | --Intimidate</br> | ||
| | Wilderness Lore: Jungles | ||
| | | equipped = 1 {{favilink|amber-tipped staff}}</br> | ||
1 {{favilink|cloth robe}}</br> | |||
1{{favilink|scarlet shawl}}</br> | |||
1 {{favilink|smiling sun mask}}</br> | |||
1 {{favilink|sandals}} | |||
| inventory = 9-15 {{favilink|torch|plural}}</br> | |||
2 {{favilink|waterskin|empty waterskins}}</br> | |||
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | |||
3-4{{favilink|Ekuemekiyyen greens}}</br> | |||
{{dice tooltip|3d6}} {{favilink|bandage|plural}}</br> | |||
30-50 {{favilink|wooden arrow|plural}}</br> | |||
2-4 {{favilink|salve injector|plural}}</br> | |||
2-5 injectors from [[Data:Injectors|Injectors]]</br> | |||
1-2 energy cells from [[Data:Cells|Cells]]</br> | |||
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | |||
0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | |||
3-4 {{favilink|witchwood bark|plural}} | |||
}} | |||
{{Subtype infocard | |||
| name = Priest of All Moons | |||
| image = subtype priest of all moons.png | |||
| bonusnote = +2 to saves vs. [[bleeding]] | |||
| footnote = Can select {{favilink|nocturnal apex}} as their starting cybernetic | |||
| willpower = +2 | |||
| toughness = +2 | |||
| skills = Axe</br> | |||
Butchery</br> | |||
Lionheart</br> | |||
Poison Tolerance</br> | |||
Wilderness Lore: Jungles | |||
| equipped = 1 {{favilink|opal-pommeled steel battle axe}}</br> | |||
1 {{favilink|cloth robe}}</br> | |||
1 {{favilink|albino monkey braid}}</br> | |||
1 {{favilink|frowning moon mask}}</br> | |||
1 {{favilink|leather moccasins}}</br> | |||
1 {{favilink|compound bow}} | |||
| inventory = 9-15 {{favilink|torch|plural}}</br> | |||
2 {{favilink|waterskin|empty waterskins}}</br> | |||
1 {{favilink|steel butcher knife}}</br> | |||
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}}</br> | |||
3-4 {{favilink|Ekuemekiyyen greens}}</br> | |||
30-50 {{favilink|wooden arrow|plural}}</br> | |||
2-4 {{favilink|salve injector|plural}}</br> | |||
2-5 injectors from [[Data:Injectors|Injectors]]</br> | |||
1-2 energy cells from [[Data:Cells|Cells]]</br> | |||
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | |||
0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | |||
3-4 {{favilink|witchwood bark|plural}} | |||
}} | |||
{{Subtype infocard | |||
| name = Syzygyrior | |||
| image = subtype syzygyrior.png | |||
| bonusnote = +2 to saves vs. [[bleeding]] | |||
| footnote = Can select {{favilink|nocturnal apex}} as their starting cybernetic | |||
| agility = +3 | |||
| skills = Multiweapon Fighting</br> | |||
--Multiweapon Expertise</br> | |||
Wilderness Lore: Jungles | |||
| equipped = 2 things from [[Data:Melee Weapons#Melee Weapons 2|Melee Weapons 2]]</br> | |||
1 {{favilink|vine-weave tunic}}</br> | |||
1 {{favilink|panther's cloak}}</br> | |||
1 {{favilink|sun and moon mask}}</br> | |||
1 {{favilink|sandals}} | |||
| inventory = 9-15 {{favilink|torch|plural}}</br> | |||
2 {{favilink|waterskin|empty waterskins}}</br> | |||
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br> | |||
3-4 {{favilink|Ekuemekiyyen greens}}</br> | |||
1-3 {{favilink|salve injector|plural}}</br> | |||
2-5 injectors from [[Data:Injectors|Injectors]]</br> | |||
0-2 thing from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | |||
0-1 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | |||
3-4 {{favilink|witchwood bark|plural}} | |||
}} | |||
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT --> | |||
{{qud quote|&CThe Ice-Sheathed Arcology of Ibul|noindent=true|fullwidth=true|bordercolor=#77bfcf|centered=true}} | |||
{{Subtype infocard | |||
| name = Artifex | |||
| image = subtype artifex.png | |||
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]] | |||
| footnote = Can select {{favilink|cherubic visage}} as their starting cybernetic | |||
| intelligence = +3 | |||
| skills = Tinkering</br> | |||
--Repair</br> | |||
--Disassemble</br> | |||
--Deploy Turret</br> | |||
--Tinker I</br> | |||
--Tinker II | |||
| equipped = 1 {{favilink|stun rod}}</br> | |||
1 {{favilink|studded leather armor}}</br> | |||
1 {{favilink|telescopic monocle}}</br> | |||
1 {{favilink|leather moccasins}} | |||
| inventory = 9-15 {{favilink|torch|plural}}</br> | |||
2 {{favilink|waterskin|empty waterskins}}</br> | |||
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | |||
2-3 {{favilink|food cube|plural}}</br> | |||
1 {{favilink|basic toolkit}}</br> | |||
1-3 {{favilink|salve injector|plural}}</br> | |||
2-4 injectors from [[Data:Injectors|Injectors]]</br> | |||
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | |||
1-4 things from [[Population:Junk#Junk 1|Junk 1]]</br> | |||
6-12 pieces of scrap from [[Data:Scrap#Scrap 1|Scrap 1]]</br> | |||
2-4 energy cells from [[Data:Cells|Cells]]</br> | |||
1-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | |||
3-4 {{favilink|witchwood bark}} | |||
}} | |||
</div><!-- END OF WRAPPER --> | |||
{{Subtype infocard | |||
| name = Consul | |||
| image = subtype consul.png | |||
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]] | |||
| footnote = Can select {{favilink|cherubic visage}} as their starting cybernetic | |||
| ego = +3 | |||
| skills = Inspiring Presence</br> | |||
Proselytize | |||
| equipped = 1 {{favilink|walking stick}}</br> | |||
1 {{favilink|force bracelet}}</br> | |||
1 {{favilink|filthy toga}}</br> | |||
1 {{favilink|sandals}} | |||
| inventory = 9-15 {{favilink|torch|plural}}</br> | |||
2 {{favilink|waterskin|empty waterskins}}</br> | |||
4 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | |||
1 {{favilink|waterskin}} with {{dice tooltip|2d6+1}} drams of {{favilink|wine}}</br> | |||
2-3 {{favilink|food cube|plural}}</br> | |||
1 {{favilink|basic toolkit}}</br> | |||
1-3 {{favilink|salve injector|plural}}</br> | |||
2-4 injectors from [[Data:Injectors|Injectors]]</br> | |||
1-2 energy cells from [[Data:Cells|Cells]]</br> | |||
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | |||
1-2 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | |||
3-4 {{favilink|witchwood bark|plural}} | |||
}} | |||
{{Subtype infocard | |||
| name = Praetorian | |||
| image = subtype praetorian.png | |||
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]] | |||
| footnote = Can select {{favilink|cherubic visage}} as their starting cybernetic | |||
| strength = +2 | |||
| toughness = +1 | |||
| willpower = +1 | |||
| skills = Long Blade</br> | |||
Shield</br> | |||
--Shield Slam</br> | |||
Bow and Rifle | |||
| equipped = 1 {{favilink|steel long sword}}</br> | |||
1 {{favilink|steel shield}}</br> | |||
1 {{favilink|Issachar rifle}}</br> | |||
1 {{favilink|chain mail}}</br> | |||
1 {{favilink|praetorian's cloak}}</br> | |||
1 {{favilink|leather boots}} | |||
| inventory = 9-15 {{favilink|torch|plural}}</br> | |||
2 {{favilink|waterskin|empty waterskins}}</br> | |||
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | |||
2-3 {{favilink|food cube|plural}}</br> | |||
20-33 {{favilink|lead slug|plural}}</br> | |||
2-3 {{favilink|salve injector|plural}}</br> | |||
1-3 injectors from [[Data:Injectors|Injectors]]</br> | |||
1 energy cell from [[Data:Cells|Cells]]</br> | |||
0-2 thing from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | |||
3-4 {{favilink|witchwood bark|plural}} | |||
}} | |||
{{Subtype infocard | |||
| name = Eunuch | |||
| image = subtype eunuch.png | |||
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]] | |||
| footnote = Can select {{favilink|cherubic visage}} as their starting cybernetic | |||
| agility = +2 | |||
| intelligence = +2 | |||
| skills = Short Blade</br> | |||
--Hobble</br> | |||
Pistol</br> | |||
--Weak Spotter</br> | |||
Acrobatics</br> | |||
--Spry</br> | |||
Tactics | |||
| equipped = 1 {{favilink|steel dagger}}</br> | |||
1 {{favilink|walking stick}}</br> | |||
1 {{favilink|chrome revolver}}</br> | |||
1 {{favilink|cloth robe}}</br> | |||
1 {{favilink|sandals}} | |||
| inventory = 9-15 {{favilink|torch|plural}}</br> | |||
2 {{favilink|waterskin|empty waterskins}}</br> | |||
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br> | |||
2-3 {{favilink|crusty loaf|plural}}</br> | |||
30-50 {{favilink|lead slug|plural}}</br> | |||
1-3 {{favilink|salve injector|plural}}</br> | |||
2-4 injectors from [[Data:Injectors|Injectors]]</br> | |||
1 energy cell from [[Data:Cells|Cells]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | |||
3-4 {{favilink|witchwood bark|plural}} | |||
}} | |||
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT --> | |||
{{qud quote|&RThe Crustal Mortars of Yawningmoon|noindent=true|fullwidth=true|bordercolor=#d74200|centered=true}} | |||
{{Subtype infocard | |||
| name = Child of the Hearth | |||
| image = subtype child of the hearth.png | |||
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]] | |||
| footnote = Can select {{favilink|air current microsensor}} as their starting cybernetic | |||
| strength = +3 | |||
| skills = Cudgel</br> | |||
--Slam</br> | |||
Heavy Weapon</br> | |||
Calloused | |||
| equipped = 1 {{favilink|steel mace}}</br> | |||
1 {{favilink|leather apron}}</br> | |||
1 {{favilink|steel gauntlets}}</br> | |||
1 {{favilink|leather boots}} | |||
| inventory = 9-15 {{favilink|torch|plural}}</br> | |||
2 {{favilink|waterskin|empty waterskins}}</br> | |||
2 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | |||
3-4 {{favilink|smoldered mushroom|plural}}</br> | |||
4-8 injectors from [[Data:Injectors|Injectors]]</br> | |||
0-2 energy cells from [[Data:Cells|Cells]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | |||
0-1 things from [[data:Artifact#Artifact 3|Artifact 3]]</br> | |||
3-4 {{favilink|witchwood bark|plural}} | |||
}} | |||
</div><!-- END OF WRAPPER --> | |||
{{Subtype infocard | |||
| | | name = Child of the Wheel | ||
| | | image = subtype child of the wheel.png | ||
| | | bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]] | ||
| | | footnote = Can select {{favilink|air current microsensor}} as their starting cybernetic | ||
| | | agility = +2 | ||
| +2 | | strength = +1 | ||
+ | | ego = +1 | ||
| | | skills = Short Blade</br> | ||
| | Axe</br> | ||
--Cleave</br> | |||
Dual Wield</br> | |||
| | Iron Mind | ||
| | | equipped = 1 {{favilink|steel potter's knife}}</br> | ||
| | 1 {{favilink|steel hand axe}}</br> | ||
| | 1 {{favilink|woven tunic}}</br> | ||
| | 1 {{favilink|leather moccasins}} | ||
| | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
| | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
| | 3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | ||
| | 3-4 {{favilink|smoldered mushroom|plural}}</br> | ||
|- | 4-8 injectors from [[Data:Injectors|Injectors]]</br> | ||
| | 1-2 energy cells from [[Data:Cells|Cells]]</br> | ||
| | 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | |||
0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | |||
3-4 {{favilink|witchwood bark|plural}} | |||
}} | |||
{{Subtype infocard | |||
| | | name = Child of the Deep | ||
| | | image = subtype child of the deep.png | ||
| | | bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]] | ||
| | | footnote = Can select {{favilink|air current microsensor}} as their starting cybernetic | ||
| | | toughness = +3 | ||
| +3 | | skills = Heavy Weapon</br> | ||
| Tank | --Tank</br> | ||
| | Endurance</br> | ||
| | Wilderness Lore: Mountains</br> | ||
|- | Wilderness Lore: Canyons | ||
| | | equipped = 1 {{favilink|steel battle axe}}</br> | ||
| | 1 {{favilink|studded leather armor}}</br> | ||
| | 1 {{favilink|headlamp}}</br> | ||
| | 1 {{favilink|magnetized boots}}</br> | ||
| | 1 {{favilink|nanopneumatic jackhammer}}</br> | ||
|} | 1 {{favilink|structural scanning bracelet}}<br>(with a {{favilink|combustion cell}}) | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | |||
2 {{favilink|waterskin|empty waterskins}}</br> | |||
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | |||
3-4 {{favilink|smoldered mushroom|plural}}</br> | |||
4-8 injectors from [[Data:Injectors|Injectors]]</br> | |||
1-2 energy cells from [[Data:Cells|Cells]]</br> | |||
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | |||
0-1 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | |||
0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | |||
3-4 {{favilink|witchwood bark|plural}} | |||
}} | |||
== | {{Subtype infocard | ||
[[ | | name = Fuming God-Child | ||
| image = subtype fuming godchild.png | |||
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]] | |||
| footnote = Can select {{favilink|air current microsensor}} as their starting cybernetic | |||
| willpower = +4 | |||
| skills = Self-discipline</br> | |||
--Fasting Way</br> | |||
--Lionheart</br> | |||
Persuasion</br> | |||
--Intimidate</br> | |||
Poison Tolerance | |||
| equipped = 1 {{favilink|obsidian kris}}</br> | |||
1 {{favilink|billowing conch of the aji}}</br> | |||
1 {{favilink|ash-stained robes}}</br> | |||
1 {{favilink|crimson hood}}</br> | |||
1 {{favilink|sandals}} | |||
| inventory = 9-15 {{favilink|torch|plural}}</br> | |||
2 {{favilink|waterskin|empty waterskins}}</br> | |||
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | |||
3-4 {{favilink|smoldered mushroom|plural}}</br> | |||
4-8 injectors from [[Data:Injectors|Injectors]]</br> | |||
1-2 energy cells from [[Data:Cells|Cells]]</br> | |||
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | |||
0-1 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | |||
0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | |||
3-4 {{favilink|witchwood bark|plural}} | |||
}}{{Mechanics Navbox}} | |||
[[Category:Character]] | [[Category:Character]] |
edits