Medassist module: Difference between revisions

460 bytes added ,  23:09, 3 October 2021
Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
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| unidentifiedinfo = {{Unidentified info | tile = medassist module unidentified.png | name = weird artifact | altname = device }}
| unidentifiedinfo = {{Unidentified info | tile = medassist module unidentified.png | name = weird artifact | altname = device }}
| desc = Stents and pneumatic applicators are hardwired to an intelligent control unit that dictates the injection of protean dyes into the veins.
| desc = Stents and pneumatic applicators are hardwired to an intelligent control unit that dictates the injection of protean dyes into the veins.
{{Qud shader|c|{{(}}Current loadout:{{)}}}}{{Qud shader|y|{{(}} no injectors{{)}}}}{{Qud shader|rules|{{(}}
Reduces the action cost of applying injectors by 80%.
Can be loaded with up to 8 injectors, which the medassist module AI will automatically apply when appropriate (at its own discretion) for no action cost. The module AI can be toggled on and off.
Target body parts: Body, Back, Arm
License points: 3
Only compatible with True Kin genotypes{{)}}}}
| categories = Items
| categories = Items
| gameversion = 2.0.201.114
| gameversion = 2.0.201.114
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