Co-processor: Difference between revisions

57 bytes added ,  16:53, 14 August 2020
update
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{{As Of Patch|2.0.200.81}}
{{As Of Patch|2.0.200.81}}
{{Mod
{{Mod
| title     = with {{qud shader|brainbrine|co-processor}}
| title         = with {{qud shader|brainbrine|co-processor}}
| type       = Headwear
| type         = Headwear
| id         = ModCoProcessor
| id           = ModCoProcessor
| reliconly = no
| reliconly     = no
| rarity     = R
| rarity       = R
| tinkerable = yes
| tinkerable   = yes
| tinkertier = 6
| canautotinker = no
| nativetier = 4
| tinkertier   = 6
| value     = 1.3
| nativetier   = 4
| difficulty = 2
| value         = 1.3
| complexity = 1
| difficulty   = 2
| desc       = Co-Processor: When powered, this item grants +(Tier * 0.25) Intelligence and provides (Tier * 2.5) units of compute power to the local lattice.
| complexity   = 1
| desc         = Co-Processor: When powered, this item grants +(Tier * 0.25) Intelligence and provides (Tier * 2.5) units of compute power to the local lattice.
}}
}}
Co-processor is a mod that cam be applied to headwear. When the headwear is modified, it will require an energy cell to power the mod. It spends 1 charge per turn. The intelligence boost will benefit examining artifacts and identifying [[hidden]] creatures. It does provide bonus intelligence when leveling up with an item with this mod is worn, but the next natural intelligence increase will not increase your skill points.
Co-processor is a mod that cam be applied to headwear. When the headwear is modified, it will require an energy cell to power the mod. It spends 1 charge per turn. The intelligence boost will benefit examining artifacts and identifying [[hidden]] creatures. It does provide bonus intelligence when leveling up with an item with this mod is worn, but the next natural intelligence increase will not increase your skill points.
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