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A {{name}} is an energy weapon with very high penetration and damage potential. It also has a unique effect of [[grounded|grounding]] flying enemies that it hits, causing them to fall to the ground and be unable to fly for a short period of time. | A {{name}} is an energy weapon with very high penetration and damage potential. It also has a unique effect of [[grounded|grounding]] flying enemies that it hits, causing them to fall to the ground and be unable to fly for a short period of time. Additionally, it [[reality stabilization|reality stabilizes]] whatever it hits for 20-30 turns.{{Code Reference|class=GroundOnHit}}{{Code Reference|class=RealityStabilizeOnHit}}{{XML Reference|object}} | ||
This weapon is a part of the [[natural equipment]] of the {{favilink|galgal}}. Much like the '''bite''' equipped by Qud's wild animals, it cannot be removed from the galgal and is destroyed when the galgal dies. | This weapon is a part of the [[natural equipment]] of the {{favilink|galgal}}. Much like the '''bite''' equipped by Qud's wild animals, it cannot be removed from the galgal and is destroyed when the galgal dies. | ||
{{references|2.0.202.97}} |