Hyperbiotic chair: Difference between revisions

64 bytes added ,  18:27, 10 January 2022
Updated by egocarib with game version 2.0.202.104 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.102 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.104 using QBE v1.0rc2)
Line 18: Line 18:
| renderstr = ╛
| renderstr = ╛
| chairlevel = 10
| chairlevel = 10
| extra = {{Extra info|weight = 180 | empsensitive = yes | metal = yes | flyover = no | animatable = yes}}
| extra = {{Extra info|weight = 180 | empsensitive = yes | metal = yes | flyover = no | animatable = yes | capacitorcharge = 50 | capacitormax = 50 | capacitorrate = 10}}
| inheritingfrom = BaseChair
| inheritingfrom = BaseChair
| dynamictable = {{Dynamic object|AnimatableFurniture|Hyperbiotic Chair}}
| dynamictable = {{Dynamic object|AnimatableFurniture|Hyperbiotic Chair}}
Line 26: Line 26:
| desc = Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that restores life to the wounded recliner.
| desc = Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that restores life to the wounded recliner.
| categories = Chairs
| categories = Chairs
| gameversion = 2.0.202.102
| gameversion = 2.0.202.104
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{No Description}}
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