Breathbeard: Difference between revisions

112 bytes added ,  06:27, 19 February 2022
Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
Line 16: Line 16:
| tilecolors = yW
| tilecolors = yW
| renderstr = r
| renderstr = r
| corpse = BaseBreatherCorpse
| corpsechance = 25
| role = Artillery
| role = Artillery
| extra = {{Extra info|weight = 200 | bodytype = Quadruped}}
| extra = {{Extra info|weight = 200 | bodytype = Quadruped}}
| inheritingfrom = BaseReptile
| inheritingfrom = BaseBreather
| dynamictable = {{Dynamic object|Ruins_Creatures|Breather}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
Line 39: Line 42:
| desc = Rolling scales tessellate =pronouns.possessive= husky, slouching form, and motes of condensate stipple =pronouns.possessive= swollen chin.
| desc = Rolling scales tessellate =pronouns.possessive= husky, slouching form, and motes of condensate stipple =pronouns.possessive= swollen chin.
| categories = Reptiles
| categories = Reptiles
| gameversion = 2.0.202.92
| gameversion = 2.0.203.20
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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