Spray-a-Brain: Difference between revisions

52 bytes added ,  23:27, 18 March 2022
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(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
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{{name}} is a single-use item that can imbue an inanimate object with life. It can be used on a door, wall, or table. The animation effect of this item is identical to the effect caused by the {{favilink|Nano-neuro animator}}, except that the latter item is not disposable and may be re-used.{{Code Reference|class=AnimatorSpray}}
{{name}} is a single-use item that can imbue an inanimate object with life. It can only be used on objects in the [[Data:AnimatableFurniture|AnimatableFurniture]] table. The animation effect of this item is identical to the effect caused by the {{favilink|Nano-neuro animator}}, except that the latter item is not disposable and may be re-used.{{Code Reference|class=AnimatorSpray}}


After an object is brought to life, it will gain a full body plan of equip-able slots and default body "weapons" (similar to fists) based on its object type, and will have the {{qud text|&Yanimated}} prefix added to its name. It will become able to move around and speak, and will be associated with the [[:Category:Newly_sentient_beings_(faction)|newly sentient beings faction]]. It is possible for the newly animated object to be hostile to its creator based on this [[factions|faction association]].
After an object is brought to life, it will gain a full body plan of equip-able slots and default body "weapons" (similar to fists) based on its object type, and will have the {{qud text|&Yanimated}} prefix added to its name. It will become able to move around and speak, and will be associated with the [[:Category:Newly_sentient_beings_(faction)|newly sentient beings faction]]. It is possible for the newly animated object to be hostile to its creator based on this [[factions|faction association]].
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