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After unlocking this skill, the player's [[Missile_weapon_combat#Aim_Variance|aim variance]] is reduced by 2° when firing [[:Category:Rifles|rifles]] or [[:Category:Bows|bows]]. This is equivalent to the missile weapon aim variance bonus that would normally be achieved if the player's [[Agility]] were 4 points higher.{{Code Reference|class=MissileWeapon|method=FireEvent|name=MissileWeaponFireEvent}}
After unlocking this skill, the player's [[Missile_weapon_combat#Aim_Variance|aim variance]] is reduced by 2° when firing [[:Category:Rifles|rifles]] or [[:Category:Bows|bows]]. This is equivalent to the missile weapon aim variance bonus that would normally be achieved if the player's [[Agility]] were 4 points higher.{{Code Reference|class=MissileWeapon|method=FireEvent|name=MissileWeaponFireEvent}}
==Factions that can teach {{PAGENAME}}==
{{#cargo_query:table=Factions|fields=CONCAT('[[:',_pageName,'{{!}}',PlainName,']]')|where=WaterRitualSkill='{{PAGENAME}}'|format=ul}}
{{Creatures with the skill|{{PAGENAME}}}}


{{References|2.0.201.114}}
{{References|2.0.201.114}}


{{Skills and Powers Navbox}}
{{Skills and Powers Navbox}}
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