Electrical Generation: Difference between revisions

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{{Opinion}}
{{Opinion}}
===Advantages===
===Advantages===
* Electrical damage bypasses [[AV]] and [[DV]], making the mutation useful for killing well armored or evasive targets
* Electrical damage bypasses {{AV}}[[AV]] and {{DV}}[[DV]], making the mutation useful for killing well armored or evasive targets.
*Can allow for easier usage of high power consumption weapons and equipment, such as the [[Phase cannon]], via the [[Jacked]] modification
* Can allow for easier usage of high power consumption weapons and equipment, such as the {{favilink|Phase cannon}}, via the [[Jacked]] modification.
* Electricity will arc through multiple enemies, allowing for decent multi-target damage
* Electricity will arc through multiple enemies, allowing for decent multi-target damage.
*Creative use of arcing can extend the reach further than expected
* Creative use of arcing can extend the reach further than expected.
* At higher levels, gives an option for quick burst damage
* At higher levels, gives an option for quick burst damage.
*Charge rate is influenced by [[Willpower]]
* Charge rate is influenced by [[Willpower]].


===Disadvantages===
===Disadvantages===
* High cost on character creation
* High cost on character creation.
*Has terrible synergy with [[Electromagnetic Impulse]]
* Has terrible synergy with {{favilink|Electromagnetic Impulse}}.
* All charges must be used at the same time
* All charges must be used at the same time.
*The first target in the arc must be in melee range
* The first target in the arc must be in melee range.
*Arcs can be unpredictable and may harm neutral or friendly creatures in melee or short out prematurely
* Arcs can be unpredictable and may harm neutral or friendly creatures in melee, or short out prematurely.
*Arcs will always prioritize jumping into liquid pools before creatures, making bleeding and critical hits from weapons troublesome
* Arcs will always prioritize jumping into liquid pools before creatures, making bleeding and critical hits from weapons troublesome.


== References ==
== References ==
<references />
<references />
{{Mutation Navbox}}
{{Mutation Navbox}}
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