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== Advantages & Disadvantages == | == Advantages & Disadvantages == | ||
{{Opinion}} | {{Opinion}} | ||
=== Advantages === | === Advantages === | ||
* Can be used to deal damage to any targets within sight no matter the distance, including enemies revealed via {{favilink|Clairvoyance}} | * Can be used to deal damage to any targets within sight no matter the distance, including enemies revealed via {{favilink|Clairvoyance}} | ||
* Deals very high damage if the tenth round is reached | * Deals very high damage if the tenth round is reached | ||
* Deals damage against Mental Armor rather than {{AV}}[[Armor Value]] | * Deals damage against Mental Armor rather than {{AV}}[[Armor Value]] | ||
* Synergizes well with high {{AV}}AV equipment and abilities- for example, you can tighten your {{favilink|Carapace}} before sundering an enemy's mind | * Synergizes well with high {{AV}}AV equipment and abilities- for example, you can tighten your {{favilink|Carapace}} before sundering an enemy's mind | ||
=== Disadvantages === | === Disadvantages === | ||
* High cost on character creation | * High cost on character creation | ||
* The user must remain totally still and cannot act in any way without breaking the connection, making usage dangerous in close quarters | * The user must remain totally still and cannot act in any way without breaking the connection, making usage dangerous in close quarters | ||
* High base cooldown | * High base cooldown | ||
* Does not work against creatures with a [[mental shield]], such as robots, [[:Category:Oozes (faction)|oozes]] and plants | * Does not work against creatures with a [[mental shield]], such as robots, [[:Category:Oozes (faction)|oozes]] and plants | ||
==Creatures with Sunder Mind== | |||
{{Creatures with the mutation|Sunder Mind}} | |||
== Trivia == | == Trivia == |
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