Dice roll: Difference between revisions

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==Example==
==Example==
===General===
 
A melee attack uses multiple dice rolls to determine outcome:
A melee attack uses multiple dice rolls to determine outcome:
{| class="wikitable"  
{| class="wikitable"  
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! Outcome
! Outcome
|-
|-
| rowspan="2" | Connecting
| rowspan="2" | 1. Connecting
| Accuracy (ACC)
| Accuracy (ACC)
| How accurate the strike is
| How accurate the strike is
| 1d20 + Agility Stat + Hit Bonuses
| 1d20 + Agility (AG) + Hit Bonuses
| rowspan="2" | ACC > DV = hit, continue.<br/>ACC < DV = miss, end.
| rowspan="2" | ACC > DV = hit, continue.<br/>ACC < DV = miss, end.
|-
|-
| [[Dodge (DV)]]
| [[Dodge (DV)]]
| How evasive the target is
| How evasive the target is
| 1d20 + Dodge Stat + Dodge Bonuses
| 1d20 + DV + Dodge Bonuses
|-
|-
| rowspan="2" | Penetrating
| rowspan="2" | 2. Penetrating
| [[Penetration (PV)]]
| [[Penetration (PV)]]
| How well the weapon cuts through armor
| How well the weapon cuts through armor
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| Armor Stat + Skill Bonuses + Shield bonuses
| Armor Stat + Skill Bonuses + Shield bonuses
|-
|-
| rowspan="2" | Inflicting
| rowspan="2" | 3. Inflicting
| [[Damage]] (DMG)
| [[Damage]] (DMG)
| How much damage is dealt
| How much damage is dealt