Properties: Difference between revisions

533 bytes added ,  19:17, 14 June 2022
m
update wall-related cargo queries
m (wall traps -> vents)
m (update wall-related cargo queries)
Line 47: Line 47:
   | fields=
   | fields=
       CONCAT('{{((}}favilink id{{!}}',CONCAT(GD.ObjectID),'{{))}}')=Object
       CONCAT('{{((}}favilink id{{!}}',CONCAT(GD.ObjectID),'{{))}}')=Object
   | where=EI.Info LIKE '%EMP Sensitive,,,%' AND GD._pageNamespace = 0 AND (GD.Categories = 'Walls' OR GD.Categories = 'Wall Traps')
   | where=EI.Info LIKE '%EMP Sensitive,,,%' AND GD._pageNamespace = 0 AND (GD.Categories = 'Walls' OR GD.Categories = 'Fences' OR GD.Categories = 'Vents' OR GD.Categories = 'Glass Walls' OR GD.Categories = 'Tech Walls' OR GD.Categories = 'Gemstone Walls' OR GD.Categories = 'Sultan Walls' OR GD.Categories = 'Murals' OR GD.Categories = 'Holographic Walls' OR GD.Categories = 'Force Fields')
   | format=ul
   | format=ul
   | order by=GD._pageName
   | order by=GD._pageName
Line 94: Line 94:
   | fields=
   | fields=
       CONCAT('{{((}}favilink id{{!}}',CONCAT(GD.ObjectID),'{{))}}')=Object
       CONCAT('{{((}}favilink id{{!}}',CONCAT(GD.ObjectID),'{{))}}')=Object
   | where=EI.Info LIKE '%EMP Sensitive,,,%' AND GD._pageNamespace = 0 AND CF.Value IS NULL AND (GD.Categories <> 'Melee Weapons' AND GD.Categories <> 'Axes' AND GD.Categories <> 'Long Blades' AND GD.Categories <> 'Short Blades' AND GD.Categories <> 'Cudgels' AND GD.Categories <> 'Rifles' AND GD.Categories <> 'Pistols' AND GD.Categories <> 'Bows' AND GD.Categories <> 'Heavy Weapons' AND GD.Categories <> 'Thrown Weapons' AND GD.ObjectID <> 'Point-Defense Drone' AND GD.Categories <> 'Furniture' AND GD.Categories <> 'Chairs' AND GD.Categories <> 'Walls' AND GD.Categories <> 'Wall Traps')
   | where=EI.Info LIKE '%EMP Sensitive,,,%' AND GD._pageNamespace = 0 AND CF.Value IS NULL AND (GD.Categories <> 'Melee Weapons' AND GD.Categories <> 'Axes' AND GD.Categories <> 'Long Blades' AND GD.Categories <> 'Short Blades' AND GD.Categories <> 'Cudgels' AND GD.Categories <> 'Rifles' AND GD.Categories <> 'Pistols' AND GD.Categories <> 'Bows' AND GD.Categories <> 'Heavy Weapons' AND GD.Categories <> 'Thrown Weapons' AND GD.ObjectID <> 'Point-Defense Drone' AND GD.Categories <> 'Furniture' AND GD.Categories <> 'Chairs' AND GD.Categories <> 'Walls' AND GD.Categories <> 'Fences' AND GD.Categories <> 'Vents' AND GD.Categories <> 'Glass Walls' AND GD.Categories <> 'Tech Walls' AND GD.Categories <> 'Gemstone Walls' AND GD.Categories <> 'Sultan Walls' AND GD.Categories <> 'Murals' AND GD.Categories <> 'Holographic Walls' AND GD.Categories <> 'Force Fields)
   | format=ul
   | format=ul
   | order by=GD._pageName
   | order by=GD._pageName