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== Attacks to defend against == | == Attacks to defend against == | ||
The chrome pyramid has two main attacks: a spray of {{favilink|HE missile|plural}} and a dangerous non-resistible melee attack (~18 PV, +10 to hit) if within melee range and the {{favilink|swarm rack}} is removed in any way. The missile attack is the least dangerous attack. Having a high enough DV and keeping out of its range will completely nullify any damage. It starts with 100 HE missiles, with the swarm rack firing 10 each round. It can also fabricate 20 more once it runs out at the cost of 100 HP. It can only do this every 2-4 turns. It's slow, but is possible, to slowly whittle away the pyramid's HP by forcing it to fabricate missiles every turn it can | The chrome pyramid has two main attacks: a spray of {{favilink|HE missile|plural}} and a dangerous non-resistible melee attack (~18 PV, +10 to hit) if within melee range and the {{favilink|swarm rack}} is removed in any way. The missile attack is the least dangerous attack. Having a high enough DV and keeping out of its range will completely nullify any damage. It starts with 100 HE missiles, with the swarm rack firing 10 each round. It can also fabricate 20 more once it runs out at the cost of 100 HP. It can only do this every 2-4 turns. It's slow, but is possible, to slowly whittle away the pyramid's HP by forcing it to fabricate missiles every turn it can. | ||
== Removing the Shield == | == Removing the Shield == | ||
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=== Normal Method === | === Normal Method === | ||
Have a weapon that ignores AV, or have an [[electrified]] mod on your melee weapon. The pyramid near resists everything except electricity. Once you get a hit in, slowly whittle down the HP any way you like. | Have a weapon that ignores AV, or have an [[electrified]] mod on your melee weapon. The pyramid near resists everything except electricity. Once you get a hit in, slowly whittle down the HP any way you like. Having a lot of HP and healing items helps. | ||
Attempting to dismember the pyramid is not recommended if you plan to further engage the pyramid in melee combat. It has Regeneration 10, so it cannot be decapitated and thus instantly killed in this fashion. Dismembering the pyramid's hardpoint, which holds the swarm rack, makes it more dangerous as well. They would then have to counter against the distortion field's massive unresistable damage output. The field is equipped to the body, and cannot be removed. | |||
=== Thermal Disintegration === | === Thermal Disintegration === |