Drop of nectar: Difference between revisions

303 bytes removed ,  03:29, 18 July 2020
Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2
m (-a temporary)
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.199.0}}
{{As Of Patch|2.0.200.71}}
{{Food
{{Food
| title = {{Qud text|drop of &amp;Wn&amp;we&amp;gc&amp;Gt&amp;Wa&amp;wr}}
| title = {{Qud text|drop of {{Qud shader|nectar|nectar}}}}
| image = drop of nectar.png
| image = drop of nectar.png
| weight = 0
| weight = 0
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| categories = Preserved Food
| categories = Preserved Food
}}
}}
<!-- END QBE -->
<!-- END QBE -->When used in a recipe, there is only one effect, which is +25% to all base [[Attributes]] (Agility, Strength, Toughness, Willpower, and Ego) permanently.
A {{name}} is a cooking ingredient that is gotten from preserving an {{favilink|eaters' nectar injector}}. Only one is made per preservation. When cooked, it will give "uncertain attribute-based" effects.
 
==Cooking Effects==
{{cooking effect
| id=attributes
| name=uncertain attribute
}}
When used in a recipe, there is only one effect, which is +25% to all base [[Attributes]] (Agility, Strength, Toughness, Willpower, and Ego) permanently.


If in a named recipe, the name can have the adjectives "god", "divine", "godly" or the noun "nectar".
If in a named recipe, the name can have the adjectives "god", "divine", "godly" or the noun "nectar".
{{Food Navbox}}
{{Food Navbox}}
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